OSM2World
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two nodes with same position -> crash
osm2world crashes if two nodes have exactly the same position:
This was the case for me when I wanted to place a window above a door on the same position, so I have to move the points about 1 cm away from each other.
This needs to be solved as soon as possible, because adjacent nodes are joined by others:
https://www.openstreetmap.org/changeset/123388762#map=19/52.83460/13.82025
again crash: