self-play topic
Model-Free-Episodic-Control
This is the implementation of paper Model Free Episodic Control
alpha-zero-general
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
gym-continuousDoubleAuction
A custom MARL (multi-agent reinforcement learning) environment where multiple agents trade against one another (self-play) in a zero-sum continuous double auction. Ray [RLlib] is used for training.
DI-star
An artificial intelligence platform for the StarCraft II with large-scale distributed training and grand-master agents.
DI-engine
OpenDILab Decision AI Engine
alpha-zero
AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement...
football-paris
The exact codes used by the team "liveinparis" at the kaggle football competition ranked 6th/1141
Self-Play-TicTacToe-AI-ML-Agents-
A Self Play reinforcement learning Agent learns to play TicTacToe using the ML-Agents Framework in Unity.
gym-backgammon
Backgammon OpenAI Gym
alphastone
Using self-play, MCTS, and a deep neural network to create a hearthstone ai player