rtx topic
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Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
VLR
GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 7
FlyCube
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
RTXGI-DDGI
RTX Global Illumination (RTXGI)
RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
Auto-Vk-Toolkit
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, an...
Unreal-Development-Guides-and-Tips
High-level concept explanations, detailed tutorials, performance considerations, shortcuts and other useful content that aims to improve your Unreal Engine 4 development journey.