roguelike topic
Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
ball-smash-dungeon
ball physics roguelike
OmegaRPG
A C++ port of the roguelike game Omega
cavernos
Retro fantasy terminal for building DOS-era ASCII games, powered by WebAssembly
FloodSpill-CSharp
A flood fill algorithm implementation for C#
BurningKnight
Top-down roguelike about goblins, lamps and magic
VNameGenerator
A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, and Markov chain.
SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
LambdaHack
Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at