OpenGL topic
OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
ModernUI
Modern desktop framework from low-level 3D graphics API to high-level view model, for development of 2D/3D rendering software or game engine, with internationalization support and many new technologie...
nCine
A cross-platform 2D game engine
MapleStory-Porting
MapleStory implementation build with early stage MapleEngine
SHADERed
Lightweight, cross-platform & full-featured shader IDE
reshade
A generic post-processing injector for games and video software.
mapbox-gl-native
Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL
Remotery
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
metaforce
A native reimplementation of the Metroid Prime engine
jazz2
🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2
janus-client
c/c++ webrtc native janus client Qt opengl video-meeting video-room video-call text-room meeting chat