game-dev topic
Gibbed.MassEffectAndromeda
Tools & code for use with Mass Effect: Andromeda.
Ray4Laz
A complete header translation (binding) of the raylib 5.0 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding...
AnimatedCrosshairsUE4
Animated Crosshairs for Unreal Engine 4 provides 17 ready to use animated UMG widgets including demo scene to test their combination.
Gibbed.RED4
Tools & code for use with RED4 engine-based games (Cyberpunk 2077).
2-Core-Combat
The second section of the course. You will learn everything required to build simple core combat in your RPG, creating the core experience.(REF: CC_RPG) http://gdev.tv/rpggithub
cat-400
Game framework for nim programming language. Modular and extensible
07-Glitch-Garden-Original
Glitch Garden demo game from the Complete Unity Developer 2D course (http://gdev.tv/cudgithub). For our students to download the end-state of projects.
fps_inspector_sdk
Library to measure FPS and FlipRate
raylib-cpp-starter
A portable, automated template for raylib projects with C++ bindings