Topaz Next Bot

Results 99 comments of Topaz Next Bot

**Comment by [EpicTaru](https://github.com/EpicTaru)** _Wednesday Oct 21, 2020 at 16:31:16_ ---- Just my thoughts, but it may be related to this line for the Windy Rank 10 final mission (from FFXIclopedia,...

**Comment by [MarianArlt](https://github.com/MarianArlt)** _Thursday Oct 22, 2020 at 04:10:03_ ---- Well it is definitely included with "Moon Reading", the Rank 10 Windy mission. It could be anything at any point...

**Comment by [ibm2431](https://github.com/ibm2431)** _Thursday Oct 29, 2020 at 00:09:57_ ---- For Curse, I will merge a Pull Request that changes all "Curse 1" to just curse, and "Curse 2" (ST20)...

**Comment by [TeoTwawki](https://github.com/TeoTwawki)** _Thursday Oct 29, 2020 at 00:50:25_ ---- am concerned having names of effects not match client will potentially cause additional confusion points. in the dats, both curses...

**Comment by [TeoTwawki](https://github.com/TeoTwawki)** _Tuesday Nov 10, 2020 at 18:21:24_ ---- This is **very likely** because we do not (yet) have a method for de-aggro'ing mobs at cs fadeout the way...

**Comment by [zach2good](https://github.com/zach2good)** _Wednesday Nov 11, 2020 at 05:55:43_ ---- Related: https://github.com/project-topaz/topaz/issues/1375 https://github.com/project-topaz/topaz/pull/1328 https://github.com/project-topaz/topaz/issues/1180

**Comment by [zach2good](https://github.com/zach2good)** _Wednesday Nov 11, 2020 at 05:56:50_ ---- I think I saw in the Eden patch notes that they added a system of "you're invincible/untargettable for this CS"...

**Comment by [eyes-and-brain](https://github.com/eyes-and-brain)** _Saturday Oct 17, 2020 at 18:25:11_ ---- I'll fix it a little. ``` function onTrigger(player, npc) local rubbishDay = player:getQuestStatus(JEUNO, tpz.quest.id.jeuno.RUBBISH_DAY) local makingAmens = player:getQuestStatus(WINDURST, tpz.quest.id.windurst.MAKING_AMENS) if...

**Comment by [ibm2431](https://github.com/ibm2431)** _Saturday Oct 31, 2020 at 20:48:46_ ---- > JOBABILITY_X and RANGED_X are also erroneously recognized as (34) There are multiple types of action categories; among others: ["True"...

**Comment by [eyes-and-brain](https://github.com/eyes-and-brain)** _Tuesday Oct 13, 2020 at 13:01:15_ ---- Before setting "SandoEpilogue" to "1", there is a process to promote it to RANK 10. Does that mean that "player:startEvent(50)"...