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[Inprovement] Allow to view shader resource view for Texture2d/Texture3d types.

Open mrvux opened this issue 3 years ago • 2 comments

For now only raw resource types can be displayed on editor. This prevents to display Depth Stencils and any texture type that cannot have a default view.

  • Check if view is of Texture2d/Texture3d dimension
  • If yes, use it for display instead.
  • Make sure single channel resource are displayed as Black and White.

mrvux avatar Aug 23 '22 05:08 mrvux

Sounds like an excellent proposal!

pixtur avatar Sep 21 '22 18:09 pixtur

It would be awesome if you could submit a pull request...

pixtur avatar Sep 21 '22 18:09 pixtur