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Text : faild to compile, syntax error
Describe the bug Load a new operator with text operator lead to syntax error when compile shader:
Failed to compile shader 'draw-text-msdf.hlsl'.
unknown:83:1: E5030: Unknown modifier "StructuredBuffer".
unknown:83:18: E5000: syntax error, unexpected '<'
'Resources/lib/3d/draw-text-msdf.hlsl' 'C:/TiXL/TiXL-v4.0.2/Operators/lib/Resources/3d/draw-text-msdf.hlsl' for VertexShader
Failed to compile shader 'draw-text-msdf.hlsl'.
unknown:83:1: E5030: Unknown modifier "StructuredBuffer".
unknown:83:18: E5000: syntax error, unexpected '<'
'Resources/lib/3d/draw-text-msdf.hlsl' 'C:/TiXL/TiXL-v4.0.2/Operators/lib/Resources/3d/draw-text-msdf.hlsl' for PixelShader
Please complete the following information):
- OS: Debian SID (wine 10)
- Version: 4.0.2
- Graphics card and resolution : Intel HD 520
To Reproduce Steps to reproduce the behavior:
- Create new operator
- See the error
Expected behavior No syntax error in default operators
Additional context Fresh TiXL installation in a new wine prefix. EDIT : Work well on another computer with dedicated graphics.