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"AttributesFromImageChannels" is resetting the point rotation.

Open ScreenDream opened this issue 6 months ago • 0 comments

Describe the bug I have a line of points with a specific rotation that then go into a particle system. If I add a AttributesFromImageChannels node, that rotation is reset to some default value, even though I do not write any rotational values to the points.

Please complete the following information):

  • OS: Windows 11 Home
  • Version: TiXL from Github/VisualStudio latest today.
  • Graphics card and resolution: GeForce 3070 Laptop, 2560x1440

To Reproduce Steps to reproduce the behavior:

  1. Create a LinePoints node and set the orientation of the points in a specific direction other than default.
  2. Connect it to a particle system and notice the direction in which they move with initial velocity 1.0.
  3. Then add a AttributesFromImageChannels node after the line points and notice how the direction changes.
  4. This should not happen ;-)

Expected behavior The direction should stay the same as without the AttributesFromImageChannels node.

THANKS!!!!!! :-)

ScreenDream avatar May 26 '25 22:05 ScreenDream