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"AttributesFromImageChannels" is resetting the point rotation.
Describe the bug I have a line of points with a specific rotation that then go into a particle system. If I add a AttributesFromImageChannels node, that rotation is reset to some default value, even though I do not write any rotational values to the points.
Please complete the following information):
- OS: Windows 11 Home
- Version: TiXL from Github/VisualStudio latest today.
- Graphics card and resolution: GeForce 3070 Laptop, 2560x1440
To Reproduce Steps to reproduce the behavior:
- Create a LinePoints node and set the orientation of the points in a specific direction other than default.
- Connect it to a particle system and notice the direction in which they move with initial velocity 1.0.
- Then add a AttributesFromImageChannels node after the line points and notice how the direction changes.
- This should not happen ;-)
Expected behavior The direction should stay the same as without the AttributesFromImageChannels node.
THANKS!!!!!! :-)