Results 138 comments of Toni Wilen

> Automated builds can certainly be used for betas - you can use the Github "Pre-Release" option for those and use it for proper releases when the time comes (which...

Too slow when weird/fast CPU configs are used that some users will use. Normal A500/A1200 configs should still run just fine. But there is still things left to optimize but...

Chipset emulation (finally?) uses second CPU core for Denise/Lisa emulation which improves performance very noticeably (like 50%+) without causing any side-effects or compatibility problems and is now clearly faster than...

Yes, GTIII-OSD64.dll is in crash dump too. It probably works without crash when using 32-bit version or Direct3D9? Disabling ASUS software overlay (if it is possible) probably also helps? I...

filesystem2 entries are quite old backwards compatibility entries. You can manually delete them and config file should still work. Maybe it is time to not save them anymore. Not yet...

uaehf* should now work without filesystem2/hardfile2 entries.

CLXCON is not yet tested and update for pixel-perfectness. It is planned but because it is so useless, it has very low priority :) CLXCON bit 0 fix is probably...

Empty bitplane collision to sprites under the border off by one bug appears to be OCS/ECS-only. It does not happen in AGA. This is fixed now. Following games should have...