WinUAE
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Setting refresh rate in fullscreen does not work with the Direct3D 11 renderer
If I use the Direct3D 9 renderer, the native scree mode will be set to the selected refresh rate in the Display menu (e.g. 50Hz PAL) However, if I use the Direct3D 11 renderer, the refresh rate will stay at my desktop's refresh rate. I'm verifying the refresh rate with the OSD display of my monitor (it displays the exact refresh rate), plus by testing with games that feature smooth scrolling.
I think the problem is that with the D3D 11 renderer WinUAE doesn't actually switch into "exclusive fullscreen" mode; it just uses the same desktop screen mode. E.g. when I use fullscreen with D3D11, I can switch between WinUAE and other apps with Alt-Tabbing instantenously, which seems wrong, because in "exclusive fullscreen" mode the screen mode switching takes 2-3 seconds on my monitor, during which the screen goes blank.
Again, this works 100% fine with the D3D 9 renderer: e.g. my desktop runs at 1920x1080 70Hz, then I start WinUAE in PAL 50Hz mode -- my screen goes blank for 2 seconds, then the correcct 1920x1080 / 50Hz mode is set. If I Alt-Tab out of WinUAE, screen goes blank for 2 second, then I'm back to my 70Hz desktop mode, and so on.
With the D3D11 renderer, the desktop refresh rate is used (in Fullscreen, NOT Full-window), and when Alt-Tabbing there is not delay -- meaning that with D3D11 + Fullscreen I'm actually getting Full-window...
WinUAE 4.10.1 OS: Windows 10 Pro 21H2 GPU: Nvidia GeForce RTX 3060 Driver version: 31.0.15.1694
Logs
WinUAE 4.10.1 (2023.01.23) 64-bit (10.0.19044 [1]) 64-bit 9.6.3C03 8 10:54 1
(c) 1995-2001 Bernd Schmidt - Core UAE concept and implementation.
(c) 1998-2023 Toni Wilen - Win32 port, core code updates.
(c) 1996-2001 Brian King - Win32 port, Picasso96 RTG, and GUI.
(c) 1996-1999 Mathias Ortmann - Win32 port and bsdsocket support.
(c) 2000-2001 Bernd Meyer - JIT engine.
(c) 2000-2005 Bernd Roesch - MIDI input, many fixes.
Press F12 to show the Settings Dialog (GUI), Alt-F4 to quit.
End+F1 changes floppy 0, End+F2 changes floppy 1, etc.
'D:\Emulators\Amiga\WinUAE\winuae64.exe'
EXE: 'D:\Emulators\Amiga\WinUAE\', DATA: 'D:\Emulators\Amiga\WinUAE\', PLUGIN: 'D:\Emulators\Amiga\WinUAE\plugins\'
'D:\Emulators\Amiga\WinUAE\winuae.ini' enabled
'-log'
params:
1: '-log'
MMAN: Total physical RAM 32694 MB, all RAM 60798 MB
MMAN: Attempting to reserve: 2561 MB
VM: Reserve 0xa0100000 bytes, try address 0x80000000
VM: Reserve 0xa0100000 bytes, got address 0x80000000 (> 32-bit)
VM: Reserve 0xa0100000 bytes failed!
MMAN: Reserved 000000007FFF0000-00000001200F0000 (0xa0100000 2561M)
CLOCKFREQ: QPF 10.00MHz (10.00MHz, DIV=1)
Enumerating display devices..
Sorting devices and modes..
NVIDIA GeForce RTX 3060 '\\.\DISPLAY61' [PCI\VEN_10DE&DEV_2504&SUBSYS_88161043&REV_A1]
-: Generic PnP Monitor (1920*1080) * [\Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0003]
0: 640x480, 32-bit (59,60,75)
1: 720x480, 32-bit (59,60)
2: 720x576, 32-bit (50)
3: 800x600, 32-bit (60,75)
4: 1024x768, 32-bit (60,75)
5: 1152x864, 32-bit (75)
6: 1176x664, 32-bit (50,59,60)
7: 1280x720, 32-bit (50,59,60)
8: 1280x768, 32-bit (60,75)
9: 1280x800, 32-bit (60,75)
10: 1280x960, 32-bit (60,75)
11: 1280x1024, 32-bit (60,75)
12: 1360x768, 32-bit (60)
13: 1366x768, 32-bit (60)
14: 1600x900, 32-bit (60)
15: 1600x1024, 32-bit (50,59,60,70)
16: 1600x1200, 32-bit (60)
17: 1680x1050, 32-bit (50,59,60,70)
18: 1920x1080, 32-bit (50,59,60,70)
19 display modes.
Desktop: W=1920 H=1080 B=32 HZ=70. CXVS=1920 CYVS=1080
Enumerating DirectSound devices..
Enumeration end
0:DS: Primary Sound Driver
1:DS: Phones (MOTU Audio Wave for 64 bit)
2:DS: Realtek Digital Output (Realtek High Definition Audio)
3:DS: Headphones (Realtek High Definition Audio)
4:DS: Realtek Digital Output(Optical) (Realtek High Definition Audio)
5:DS: Pioneer (MOTU Audio Wave for 64 bit)
6:DS: Neumann (MOTU Audio Wave for 64 bit)
7:DS: Mixcube (MOTU Audio Wave for 64 bit)
Enumerating recording devices:
0:DS: Primary Sound Capture Driver
1:DS: MOTU Return 1-2 (MOTU Audio Wave for 64 bit)
2:DS: Stereo Mix (Realtek High Definition Audio)
3:DS: MOTU Analog 1-2 (MOTU Audio Wave for 64 bit)
done
Filesystem charset (ACP=1252,FSCP=28605):
00: 0000 01: 0001 02: 0002 03: 0003
04: 0004 05: 0005 06: 0006 07: 0007
08: 0008 09: 0009 0A: 000A 0B: 000B
0C: 000C 0D: 000D 0E: 000E 0F: 000F
10: 0010 11: 0011 12: 0012 13: 0013
14: 0014 15: 0015 16: 0016 17: 0017
18: 0018 19: 0019 1A: 001A 1B: 001B
1C: 001C 1D: 001D 1E: 001E 1F: 001F
20: 0020 21: 0021 22: 0022 23: 0023
24: 0024 25: 0025 26: 0026 27: 0027
28: 0028 29: 0029 2A: 002A 2B: 002B
2C: 002C 2D: 002D 2E: 002E 2F: 002F
30: 0030 31: 0031 32: 0032 33: 0033
34: 0034 35: 0035 36: 0036 37: 0037
38: 0038 39: 0039 3A: 003A 3B: 003B
3C: 003C 3D: 003D 3E: 003E 3F: 003F
40: 0040 41: 0041 42: 0042 43: 0043
44: 0044 45: 0045 46: 0046 47: 0047
48: 0048 49: 0049 4A: 004A 4B: 004B
4C: 004C 4D: 004D 4E: 004E 4F: 004F
50: 0050 51: 0051 52: 0052 53: 0053
54: 0054 55: 0055 56: 0056 57: 0057
58: 0058 59: 0059 5A: 005A 5B: 005B
5C: 005C 5D: 005D 5E: 005E 5F: 005F
60: 0060 61: 0061 62: 0062 63: 0063
64: 0064 65: 0065 66: 0066 67: 0067
68: 0068 69: 0069 6A: 006A 6B: 006B
6C: 006C 6D: 006D 6E: 006E 6F: 006F
70: 0070 71: 0071 72: 0072 73: 0073
74: 0074 75: 0075 76: 0076 77: 0077
78: 0078 79: 0079 7A: 007A 7B: 007B
7C: 007C 7D: 007D 7E: 007E 7F: 007F
80: 20AC (0080) 81: 0081 82: 201A (0082) 83: 0192 (0083)
84: 201E (0084) 85: 2026 (0085) 86: 2020 (0086) 87: 2021 (0087)
88: 02C6 (0088) 89: 2030 (0089) 8A: 0160 (008A) 8B: 2039 (008B)
8C: 0152 (008C) 8D: 008D 8E: 017D (008E) 8F: 008F
90: 0090 91: 2018 (0091) 92: 2019 (0092) 93: 201C (0093)
94: 201D (0094) 95: 2022 (0095) 96: 2013 (0096) 97: 2014 (0097)
98: 02DC (0098) 99: 2122 (0099) 9A: 0161 (009A) 9B: 203A (009B)
9C: 0153 (009C) 9D: 009D 9E: 017E (009E) 9F: 0178 (009F)
A0: 00A0 A1: 00A1 A2: 00A2 A3: 00A3
A4: 00A4 (20AC) A5: 00A5 A6: 00A6 (0160) A7: 00A7
A8: 00A8 (0161) A9: 00A9 AA: 00AA AB: 00AB
AC: 00AC AD: 00AD AE: 00AE AF: 00AF
B0: 00B0 B1: 00B1 B2: 00B2 B3: 00B3
B4: 00B4 (017D) B5: 00B5 B6: 00B6 B7: 00B7
B8: 00B8 (017E) B9: 00B9 BA: 00BA BB: 00BB
BC: 00BC (0152) BD: 00BD (0153) BE: 00BE (0178) BF: 00BF
C0: 00C0 C1: 00C1 C2: 00C2 C3: 00C3
C4: 00C4 C5: 00C5 C6: 00C6 C7: 00C7
C8: 00C8 C9: 00C9 CA: 00CA CB: 00CB
CC: 00CC CD: 00CD CE: 00CE CF: 00CF
D0: 00D0 D1: 00D1 D2: 00D2 D3: 00D3
D4: 00D4 D5: 00D5 D6: 00D6 D7: 00D7
D8: 00D8 D9: 00D9 DA: 00DA DB: 00DB
DC: 00DC DD: 00DD DE: 00DE DF: 00DF
E0: 00E0 E1: 00E1 E2: 00E2 E3: 00E3
E4: 00E4 E5: 00E5 E6: 00E6 E7: 00E7
E8: 00E8 E9: 00E9 EA: 00EA EB: 00EB
EC: 00EC ED: 00ED EE: 00EE EF: 00EF
F0: 00F0 F1: 00F1 F2: 00F2 F3: 00F3
F4: 00F4 F5: 00F5 F6: 00F6 F7: 00F7
F8: 00F8 F9: 00F9 FA: 00FA FB: 00FB
FC: 00FC FD: 00FD FE: 00FE FF: 00FF
End
CW: No Catweasel detected
PARAPORT: no ParaPort.dll, direct parallel port emulation disabled
IPC: Named Pipe '\\.\pipe\WinUAE' open
Created internal serial port shared memory
Serial port enumeration..
Parallel port enumeration..
Port enumeration end
MIDI port enumeration.. IN=2 OUT=3
MIDI OUT: -1:'Microsoft MIDI Mapper' (1/1)
MIDI OUT: 0:'Microsoft GS Wavetable Synth' (1/27)
MIDI OUT: 1:'UltraLite mk3' (1/102)
MIDI OUT: 2:'loopMIDI 1' (65535/65535)
MIDI IN: 0:'UltraLite mk3' (1/103)
MIDI IN: 1:'loopMIDI 1' (65535/65535)
MIDI port enumeration end
RawInput enumeration..
RAWINPUT: found 14 devices
HID device check:
0000000000020047 2 056A/0378 (1/13)
RAWHID: Usage not 4 or 5 (0001)
0000000000020049 2 046D/C52B (1/65280)
RAWHID: Usage not 4 or 5 (0001)
000000000002004D 2 056A/0378 (2/13)
RAWHID: Usage not 4 or 5 (0002)
000000000002004F 2 056A/0378 (10/65280)
RAWHID: Usage not 4 or 5 (000A)
0000000000020051 2 046D/C326 (1/12)
RAWHID: Usage not 4 or 5 (0001)
0000000000020055 2 046D/C52B (4/65280)
RAWHID: Usage 4, reserved page FF00
0000000000020053 2 046D/C52B (136/65468)
RAWHID: Usage not 4 or 5 (0088)
000000000002005B 2 045E/028E (5/1)
(43 00 6F 00 6E 00 74 00 72 00 6F 00 6C 00 6C 00 65 00 72 00 20 00 28 00 58 00 42 00 4F 00 58 00 20 00 33 00 36 00 30 00 20 00 46 00 6F 00 72 00 20 00 57 00 69 00 6E 00 64 00 6F 00 77 00 73 00 29 00) 'Controller (XBOX 360 For Windows)'
000000000002005B 00000000000004F4 [045E/028E] hid: '\\?\HID#VID_045E&PID_028E&IG_00#7&1396256f&1&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}'
RAWHID: 7/14 0 'Controller (XBOX 360 For Windows)' ('\\?\HID#VID_045E&PID_028E&IG_00#7&1396256f&1&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}')
Usage: 0005
UsagePage: 0001
InputReportByteLength: 15
OutputReportByteLength: 0
FeatureReportByteLength: 0
NumberLinkCollectionNodes: 4
NumberInputButtonCaps: 1
NumberInputValueCaps: 6
NumberInputDataIndices: 16
NumberOutputButtonCaps: 0
NumberOutputValueCaps: 0
NumberOutputDataIndices: 0
NumberFeatureButtonCaps: 0
NumberFeatureValueCaps: 0
NumberFeatureDataIndices: 0
******** BUTTON_CAPS: 0 ********
UsagePage: 9
ReportID: 0
IsAlias: 0
BitField: 2
LinkCollection: 0
LinkUsage: 5
LinkUsagePage: 1
IsRange: 1
IsStringRange: 0
IsDesignatorRange: 0
IsAbsolute: 1
UsageMin: 1
UsageMax: 10
StringMin: 0
StringMax: 0
DesignatorMin: 0
DesignatorMax: 0
DataIndexMin: 5
DataIndexMax: 14
******** VALUE_CAPS: 0 ********
UsagePage: 1
ReportID: 0
IsAlias: 0
BitField: 2
LinkCollection: 1
LinkUsage: 0
LinkUsagePage: 1
IsRange: 0
IsStringRange: 0
IsDesignatorRange: 0
IsAbsolute: 1
HasNull: 0
BitSize: 16
ReportCount: 1
UnitsExp: 0
Units: 0
LogicalMin: 0 (0)
LogicalMax: 4294967295 (65535)
PhysicalMin: 0 (0)
PhysicalMax: 4294967295 (-1)
Usage: 49
StringIndex: 0
DesignatorIndex: 0
DataIndex: 0
******** VALUE_CAPS: 1 ********
UsagePage: 1
ReportID: 0
IsAlias: 0
BitField: 2
LinkCollection: 1
LinkUsage: 0
LinkUsagePage: 1
IsRange: 0
IsStringRange: 0
IsDesignatorRange: 0
IsAbsolute: 1
HasNull: 0
BitSize: 16
ReportCount: 1
UnitsExp: 0
Units: 0
LogicalMin: 0 (0)
LogicalMax: 4294967295 (65535)
PhysicalMin: 0 (0)
PhysicalMax: 4294967295 (-1)
Usage: 48
StringIndex: 0
DesignatorIndex: 0
DataIndex: 1
******** VALUE_CAPS: 2 ********
UsagePage: 1
ReportID: 0
IsAlias: 0
BitField: 2
LinkCollection: 2
LinkUsage: 0
LinkUsagePage: 1
IsRange: 0
IsStringRange: 0
IsDesignatorRange: 0
IsAbsolute: 1
HasNull: 0
BitSize: 16
ReportCount: 1
UnitsExp: 0
Units: 0
LogicalMin: 0 (0)
LogicalMax: 4294967295 (65535)
PhysicalMin: 0 (0)
PhysicalMax: 4294967295 (-1)
Usage: 52
StringIndex: 0
DesignatorIndex: 0
DataIndex: 2
******** VALUE_CAPS: 3 ********
UsagePage: 1
ReportID: 0
IsAlias: 0
BitField: 2
LinkCollection: 2
LinkUsage: 0
LinkUsagePage: 1
IsRange: 0
IsStringRange: 0
IsDesignatorRange: 0
IsAbsolute: 1
HasNull: 0
BitSize: 16
ReportCount: 1
UnitsExp: 0
Units: 0
LogicalMin: 0 (0)
LogicalMax: 4294967295 (65535)
PhysicalMin: 0 (0)
PhysicalMax: 4294967295 (-1)
Usage: 51
StringIndex: 0
DesignatorIndex: 0
DataIndex: 3
******** VALUE_CAPS: 4 ********
UsagePage: 1
ReportID: 0
IsAlias: 0
BitField: 2
LinkCollection: 3
LinkUsage: 0
LinkUsagePage: 1
IsRange: 0
IsStringRange: 0
IsDesignatorRange: 0
IsAbsolute: 1
HasNull: 0
BitSize: 16
ReportCount: 1
UnitsExp: 0
Units: 0
LogicalMin: 0 (0)
LogicalMax: 4294967295 (65535)
PhysicalMin: 0 (0)
PhysicalMax: 4294967295 (-1)
Usage: 50
StringIndex: 0
DesignatorIndex: 0
DataIndex: 4
******** VALUE_CAPS: 5 ********
UsagePage: 1
ReportID: 0
IsAlias: 0
BitField: 66
LinkCollection: 0
LinkUsage: 5
LinkUsagePage: 1
IsRange: 0
IsStringRange: 0
IsDesignatorRange: 0
IsAbsolute: 1
HasNull: 1
BitSize: 4
ReportCount: 1
UnitsExp: 0
Units: 14
LogicalMin: 1 (1)
LogicalMax: 8 (8)
PhysicalMin: 0 (0)
PhysicalMax: 4155 (11)
Usage: 57
StringIndex: 0
DesignatorIndex: 0
DataIndex: 15
000000000002005F 2 046D/C52B (2/65280)
RAWHID: Usage not 4 or 5 (0002)
000000000002005D 2 046D/C52B (1/12)
RAWHID: Usage not 4 or 5 (0001)
0000000000010043 1 0051/0000 (0/12)
(55 00 53 00 42 00 20 00 4B 00 65 00 79 00 62 00 6F 00 61 00 72 00 64 00) 'USB Keyboard'
0000000000010043 00000000000004B4 [046D/C326] keyboard: '\\?\HID#VID_046D&PID_C326&MI_00#8&385067ba&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}'
type=81 sub=0 mode=1 fkeys=12 indicators=3 tkeys=264
0000000000010041 1 0051/0000 (0/12)
(55 00 53 00 42 00 20 00 52 00 65 00 63 00 65 00 69 00 76 00 65 00 72 00) 'USB Receiver'
0000000000010041 00000000000004F8 [046D/C52B] keyboard: '\\?\HID#VID_046D&PID_C52B&MI_00#8&87bcd7&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd}'
type=81 sub=0 mode=1 fkeys=12 indicators=3 tkeys=264
000000000001003B 0 0100/0010 (0/0)
(55 00 53 00 42 00 20 00 52 00 65 00 63 00 65 00 69 00 76 00 65 00 72 00) 'USB Receiver'
000000000001003B 00000000000004FC [046D/C52B] mouse: '\\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&28d0a752&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}'
id=256 buttons=16 hw=0 rate=0
0000000000010039 0 0100/0005 (0/0)
(49 00 6E 00 74 00 75 00 6F 00 73 00 20 00 42 00 54 00 20 00 4D 00) 'Intuos BT M'
0000000000010039 0000000000000500 [056A/0378] mouse: '\\?\HID#VID_056A&PID_0378&Col01#6&895cb59&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}'
id=256 buttons=5 hw=0 rate=0
[056A/0378] '\\?\HID#VID_056A&PID_0378&Col01#6&895cb59&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}' (RAW Mouse (056A/0378)) -> 'HID-Compliant Mouse'
[046D/C52B] '\\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&28d0a752&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}' (RAW Mouse (046D/C52B)) -> 'HID-compliant mouse'
HID-compliant mouse: [046D/C52B]
00 000 'X Axis' (0, [0 - 0, 0 - 0, 0 0 0])
01 001 'Y Axis' (1, [0 - 0, 0 - 0, 0 0 0])
02 002 'Wheel' (2, [0 - 0, 0 - 0, 0 0 0])
03 003 'HWheel' (3, [0 - 0, 0 - 0, 0 0 0])
00 000 'Button 1' (0)
01 001 'Button 2' (1)
02 002 'Button 3' (2)
03 003 'Button 4' (3)
04 004 'Button 5' (4)
05 005 'Button 6' (5)
06 006 'Button 7' (6)
07 007 'Button 8' (7)
08 008 'Button 9' (8)
09 009 'Button 10' (9)
0A 010 'Button 11' (10)
0B 011 'Button 12' (11)
0C 012 'Button 13' (12)
0D 013 'Button 14' (13)
0E 014 'Button 15' (14)
0F 015 'Button 16' (15)
02 002 'Wheel [-]' (1004)
02 002 'Wheel [+]' (1005)
03 003 'HWheel [-]' (1006)
03 003 'HWheel [+]' (1007)
HID-Compliant Mouse: [056A/0378]
00 000 'X Axis' (0, [0 - 0, 0 - 0, 0 0 0])
01 001 'Y Axis' (1, [0 - 0, 0 - 0, 0 0 0])
02 002 'Wheel' (2, [0 - 0, 0 - 0, 0 0 0])
03 003 'HWheel' (3, [0 - 0, 0 - 0, 0 0 0])
00 000 'Button 1' (0)
01 001 'Button 2' (1)
02 002 'Button 3' (2)
03 003 'Button 4' (3)
04 004 'Button 5' (4)
02 002 'Wheel [-]' (1004)
02 002 'Wheel [+]' (1005)
03 003 'HWheel [-]' (1006)
03 003 'HWheel [+]' (1007)
Controller (XBOX 360 For Windows): [045E/028E]
30 048 'X Axis' (96, [0 - 65535, 0 - 65535, 16 0 0])
31 049 'Y Axis' (98, [0 - 65535, 0 - 65535, 16 0 0])
32 050 'Z Axis' (100, [0 - 65535, 0 - 65535, 16 0 0])
33 051 'X Rotation' (102, [0 - 65535, 0 - 65535, 16 0 0])
34 052 'Y Rotation' (104, [0 - 65535, 0 - 65535, 16 0 0])
39 057 'Hat Switch (X)' (114, [1 - 8, 0 - 4155, 4 14 0])
39 057 'Hat Switch (Y)' (115, [1 - 8, 0 - 4155, 4 14 0])
01 001 'Button 1' (2)
02 002 'Button 2' (4)
03 003 'Button 3' (6)
04 004 'Button 4' (8)
05 005 'Button 5' (10)
06 006 'Button 6' (12)
07 007 'Button 7' (14)
08 008 'Button 8' (16)
09 009 'Button 9' (18)
0A 010 'Button 10' (20)
30 048 'X Axis [-]' (1096)
30 048 'X Axis [+]' (1097)
31 049 'Y Axis [-]' (1098)
31 049 'Y Axis [+]' (1099)
32 050 'Z Axis [-]' (1100)
32 050 'Z Axis [+]' (1101)
33 051 'X Rotation [-]' (1102)
33 051 'X Rotation [+]' (1103)
34 052 'Y Rotation [-]' (1104)
34 052 'Y Rotation [+]' (1105)
39 057 'Hat Switch (X) [-]' (1116)
39 057 'Hat Switch (X) [+]' (1117)
39 057 'Hat Switch (Y) [-]' (1118)
39 057 'Hat Switch (Y) [+]' (1119)
DirectInput enumeration.. Game controllers..
Windowsmouse initialization..
Catweasel joymouse initialization..
wintab tablet initialization..
Tablet 'WACOM Tablet' detected
end
M 00: 'Windows mouse' (WINMOUSE1)
J 00: 'Controller (XBOX 360 For Windows)' (\\?\HID#VID_045E&PID_028E&IG_00#7&1396256f&1&0000#{4d1e55b2-f16f-11cf-88cb-001111000030})
K 00: 'WinUAE keyboard' (NULLKEYBOARD)
K 01: 'USB Keyboard' (\\?\HID#VID_046D&PID_C326&MI_00#8&385067ba&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
K 02: 'USB Receiver' (\\?\HID#VID_046D&PID_C52B&MI_00#8&87bcd7&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
KS ver = 34 (0x22)
Stored port 0/0 d=0: added 200 0
Stored port 0/0 d=0: added 200 0 Windows mouse WINMOUSE1
Port0: ID 'mouse' matched
Stored port 1/0 d=0: added 0 0
Stored port 1/0 d=0: added 0 0
Port1: ID 'kbd1' matched
Port2: NONE
Port3: NONE
config reset
load config '.\Configurations\default.uae':0
cfgfile_load_2 failed
KS ver = 34 (0x22)
Stored port 0/0 d=1: added 200 0 Windows mouse WINMOUSE1
Port0: ID 'mouse' matched
Stored port 1/0 d=1: added 0 0
Port1: ID 'kbd1' matched
Port2: NONE
Port3: NONE
failed to load config '.\Configurations\default.uae'
KS ver = 34 (0x22)
Stored port 0/1 d=1: added 200 0 Windows mouse WINMOUSE1
Port0: COMBO 'Windows mouse' + 'WINMOUSE1' matched
Stored port 1/1 d=1: added 0 0
Port1: ID 'kbd1' matched
Port2: NONE
Port3: NONE
Stored port 0/2 d=0: added 200 0 Windows mouse WINMOUSE1
Stored port 1/2 d=0: added 0 0
'.\Configurations\configuration.cache' loaded successfully
Entering GUI idle loop
Requested GUI size = 814x591 (720x568)
Got GUI size = 814x591
config reset
load config '.\Configurations\A1200 PAL 3.0x.uae':0
obsolete config entry 'sound_cdaudio'
0 0: 0 -> 0 (Controller (XBOX 360 For Windows))
0 0: 1 -> 1 (NO MATCH) (VKBsim Gladiator NXT R)
0 1: 0 -> 0 (Windows mouse)
0 1: 1 -> 1 (Touchscreen light pen)
0 1: 2 -> 2 (HID-compliant mouse)
0 1: 3 -> 3 (HID-Compliant Mouse)
0 2: 0 -> 0 (WinUAE keyboard)
0 3: 0 -> 0 (Internal events)
1 0: 0 -> 0 (Controller (XBOX 360 For Windows))
1 0: 1 -> 1 (NO MATCH) (VKBsim Gladiator NXT R)
1 1: 0 -> 0 (Windows mouse)
1 1: 1 -> 1 (Touchscreen light pen)
1 1: 2 -> 2 (HID-compliant mouse)
1 1: 3 -> 3 (HID-Compliant Mouse)
1 2: 0 -> 0 (WinUAE keyboard)
1 3: 0 -> 0 (Internal events)
2 0: 0 -> 0 (Controller (XBOX 360 For Windows))
2 0: 1 -> 1 (NO MATCH) (VKBsim Gladiator NXT R)
2 1: 0 -> 0 (Windows mouse)
2 1: 1 -> 1 (Touchscreen light pen)
2 1: 2 -> 2 (HID-compliant mouse)
2 1: 3 -> 3 (HID-Compliant Mouse)
2 2: 0 -> 0 (WinUAE keyboard)
2 3: 0 -> 0 (Internal events)
KS ver = 40 (0x28)
Stored port 0/2 d=0: added 202 0 HID-compliant mouse \\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&28d0a752&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}
Port0: COMBO 'HID-compliant mouse' + '\\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&28d0a752&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}' matched
Port1: ID 'none' matched
Port2: NONE
Port3: NONE
Possible boxart path: '..\Hardfiles\BetterWB-31.hdf'
parse_custom port -1, 'k.0.b.29.0=JOY2_FIRE_BUTTON k.0.b.42.0=JOY2_2ND_BUTTON k.0.b.200.0=JOY2_UP k.0.b.203.0=JOY2_LEFT k.0.b.205.0=JOY2_RIGHT k.0.b.208.0=JOY2_DOWN'
Stored port 0/2 d=0: added 202 0 HID-compliant mouse \\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&28d0a752&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}
KS ver = 40 (0x28)
Stored port 0/2 d=0: added 202 0 HID-compliant mouse \\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&28d0a752&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}
Port0: COMBO 'HID-compliant mouse' + '\\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&28d0a752&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}' matched
Port1: ID 'none' matched
Port2: NONE
Port3: NONE
Native resolution: 1920x1080
Log (disabled): 'D:\Emulators\Amiga\WinUAE\winuaelog.txt'
WinUAE 4.10.1 (2023.01.23) 64-bit (10.0.19044 [1]) 64-bit 9.6.3C03 8 10:54 1
(c) 1995-2001 Bernd Schmidt - Core UAE concept and implementation.
(c) 1998-2023 Toni Wilen - Win32 port, core code updates.
(c) 1996-2001 Brian King - Win32 port, Picasso96 RTG, and GUI.
(c) 1996-1999 Mathias Ortmann - Win32 port and bsdsocket support.
(c) 2000-2001 Bernd Meyer - JIT engine.
(c) 2000-2005 Bernd Roesch - MIDI input, many fixes.
Press F12 to show the Settings Dialog (GUI), Alt-F4 to quit.
End+F1 changes floppy 0, End+F2 changes floppy 1, etc.
'D:\Emulators\Amiga\WinUAE\winuae64.exe'
EXE: 'D:\Emulators\Amiga\WinUAE\', DATA: 'D:\Emulators\Amiga\WinUAE\', PLUGIN: 'D:\Emulators\Amiga\WinUAE\plugins\'
'D:\Emulators\Amiga\WinUAE\winuae.ini' enabled
Autoconfig board list:
Card 01: '<no name>' no autoconfig 00da0000 - 00daffff.
Card 02: '<no name>' no autoconfig 00600000 - 00a7ffff.
Card 03: 'UAE Boot ROM' no autoconfig 00f00000 - 00f0ffff.
Card 04: 'UAE FS ROM'
d1.52.40.00.07.db.00.00.00.03.20.00.00.00.00.00
MID 2011 (07db) PID 82 (52) SER 00000003
Z2 0x00e90000 0x00e90000 64K ROM 0
Card 05: 'Z3 Fast RAM'
a3.53.b0.00.07.db.00.00.00.01.00.00.00.00.00.00
MID 2011 (07db) PID 83 (53) SER 00000001
Z3 0x40000000 0x10000000 128M RAM 0
END
MMAN: Selected REAL Z3 mapping mode
Total 256M Z3 Total 256M, HM 0M
Autoconfig board list:
Card 01: '<no name>' no autoconfig 00da0000 - 00daffff.
Card 02: '<no name>' no autoconfig 00600000 - 00a7ffff.
Card 03: 'UAE Boot ROM' no autoconfig 00f00000 - 00f0ffff.
Card 04: 'UAE FS ROM'
d1.52.40.00.07.db.00.00.00.03.20.00.00.00.00.00
MID 2011 (07db) PID 82 (52) SER 00000003
Z2 0x00e90000 0x00e90000 64K ROM 0
Card 05: 'Z3 Fast RAM'
a3.53.b0.00.07.db.00.00.00.01.00.00.00.00.00.00
MID 2011 (07db) PID 83 (53) SER 00000001
Z3 0x40000000 0x40000000 128M RAM 0
END
MMAN: Our special area: 000000007FFF0000-000000008FFF0000 (0x10000000 256M)
KS ver = 40 (0x28)
Stored port 0/2 d=0: added 202 0 HID-compliant mouse \\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&28d0a752&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}
Port0: COMBO 'HID-compliant mouse' + '\\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&28d0a752&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}' matched
Port1: ID 'none' matched
Port2: NONE
Port3: NONE
Native resolution: 1920x1080
parse_custom port -1, 'k.0.b.29.0=JOY2_FIRE_BUTTON k.0.b.42.0=JOY2_2ND_BUTTON k.0.b.200.0=JOY2_UP k.0.b.203.0=JOY2_LEFT k.0.b.205.0=JOY2_RIGHT k.0.b.208.0=JOY2_DOWN'
Stored port 0/2 d=0: added 202 0 HID-compliant mouse \\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&28d0a752&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}
RTAREA located at 00F00000
shmget of size 65536 (64k) for rtarea (UAE Boot ROM)
0000000080EF0000: VA 00F00000 - 00F10000 10000 (64k) ok (0000000080EF0000)
mapped_malloc direct UAE Boot ROM 0000000080EF0000
TRAP_ENTRY = 00f021de
shmget of size 134217728 (131072k) for * (Zorro III Fast RAM)
00000000BFFF0000: VA 40000000 - 48000020 8000020 (131072k) ok (00000000BFFF0000)
mapped_malloc direct Zorro III Fast RAM 00000000BFFF0000
shmget of size 524288 (512k) for kick (Kickstart ROM)
0000000080F70000: VA 00F80000 - 01000020 80020 (512k) ok (0000000080F70000)
mapped_malloc direct Kickstart ROM 0000000080F70000
shmget of size 2097152 (2048k) for chip (Chip memory)
000000007FFF0000: VA 00000000 - 00200020 200020 (2048k) ok (000000007FFF0000)
mapped_malloc direct Chip memory 000000007FFF0000
ROM VP 00F00000 - 00F04000 4000 (16k) UNPROT
ROM VP 00F80000 - 01000000 80000 (512k) UNPROT
ROM loader.. (<none>)
Known ROM 'KS ROM v3.1 (A1200)' loaded
ROM loader end
memory init end
No disk in drive 0.
CPU cycleunit: 128 (0.250)
1872 CPU functions
D3D11 free start
D3D11 freed3d start
D3D11 freed3d end
D3D11 free end
SetCursorPos 960x540
WM_ACTIVATEAPP active 0000000000070988
D3D11_resize 1 0 0 (0)
D3D11 resize activate 1
Mon 0 allocated draw temp buffer (1920*1280*32) = 000000000545B040
D3D11 init start. (1920*1080) (1920*1080) RTG=0 Depth=32.
CheckFeatureSupport(DXGI_FEATURE_PRESENT_ALLOW_TEARING) = 00000000 1
Monitor Rotation=1 BPC=8 ColorSpace=0
R=0.653320x0.334961 G=0.323242x0.611328 B=0.153320x0.061523 WP=0.313477x0.329102
MinL=0.500000 MaxL=270.000000 MaxFFL=270.000000
D3D11 found matching refresh rate 50000/1000=50.00. SLO=1
D3D11 Device: NVIDIA GeForce RTX 3060 [\\.\DISPLAY61] (0,0,1920,1080)
D3D11CreateDevice succeeded with level 11.1. Hardware accelerated.
MultiPlane Overlays supported
D3D11 Buffers=2 Flags=00000002 Format=00000057 Scaling=1 SwapEffect=4 VBI=0
D3D11_resize 1 1 0 (0)
D3D11 resize activate 1
D3D11_resize 0 1 1 (0)
D3D11 init end
D3D11 resize do 1 1
D3D11_resize -> fullscreen
D3D11 resizemode start
D3D11 freed3d start
D3D11 freed3d end
D3D11 resizemode 1920x1080, 1920x1080 2 00000002 FS=1
D3D11 initd3d start
-> -0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000
D3D11 initd3d end
D3D11 1920x1080 main texture allocated
POS (0 0 1920 1080) - (0 0 1280 720)[1280,720] (320 180) S=1920*1080 B=1920*1080
0 0 2 2
-> -1440.000000 810.000000 1440.000000 -810.000000 1.500000 1.500000
D3D11 resizemode end
D3D11 resize exit
D3D11 754x576 main texture allocated
POS (0 0 1920 1080) - (-583 -252 697 468)[1280,720] (320 180) S=1920*1080 B=754*576
0 0 2 2
-> -565.500000 432.000000 565.500000 -432.000000 1.500000 1.500000
Buffer 0 size (754*576) Native
ActiveHeight: 1080 TotalHeight: 1116 VFreq=70090/1000=70.09Hz HFreq=156440000/2000=78.220KHz
target_calibrate_spin() skipped (1)
ShowCursor 0
ShowCursor 0
parse_custom port -1, 'k.0.b.29.0=JOY2_FIRE_BUTTON k.0.b.42.0=JOY2_2ND_BUTTON k.0.b.200.0=JOY2_UP k.0.b.203.0=JOY2_LEFT k.0.b.205.0=JOY2_RIGHT k.0.b.208.0=JOY2_DOWN'
Stored port 0/2 d=0: added 202 0 HID-compliant mouse \\?\HID#VID_046D&PID_C52B&MI_01&Col01#8&28d0a752&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}
CPU cycleunit: 128 (0.250)
Building CPU, 45912 opcodes (2 -2 0)
JIT: &countdown = 0000000014067728
JIT: &build_comp = 0000000010FC2AF0
JIT: <JIT compiler> : Max CPUID level=13 Processor is GenuineIntel [PentiumPro]
JIT: Installing vectored exception handler
JIT: <JIT compiler> : building compiler function tables
JIT: <JIT compiler> : supposedly 42053 compileable opcodes!
CPU=68020, FPU=0, MMU=0, JIT=0. ~cycle-exact
clipboard: reset (00000000)
memory init end
hfd attempting to open: '..\Hardfiles\BetterWB-31.hdf'
HDF '..\Hardfiles\BetterWB-31.hdf' 0000000015DFE638 opened, size=102400K mode=1 empty=0
hfd attempting to open: '..\Hardfiles\Work.vhd'
HDF '..\Hardfiles\Work.vhd' 0000000015E054A8 opened, size=567914K mode=1 empty=0
HDF is VHD dynamic image, virtual size=8192000K (1f4000000 8388608000)
Reset at 00000000. Chipset mask = 00000007
00000000 2048K/4 = 512K ID* F32 Kickstart ROM (1483A091)
=KS ROM v3.1 (A1200) rev 40.68 (512k) [391773-01/391774-01]
00200000 8704K/0 = 8704K -- F32 <none>
00A80000 1024K/2 = 512K ID* F32 Kickstart ROM (1483A091)
=KS ROM v3.1 (A1200) rev 40.68 (512k) [391773-01/391774-01]
00B80000 448K/0 = 448K -- F32 <none>
00BF0000 64K/0 = 64K -- CIA CIA
00C00000 1536K/0 = 1536K -- F32 <none>
00D80000 256K/0 = 256K -- C16 Gayle (low)
00DC0000 64K/0 = 64K -- C16 Battery backed up clock (none)
00DD0000 64K/0 = 64K -- C16 Gayle (low)
00DE0000 64K/0 = 64K -- C16 Gayle (high)
00DF0000 64K/0 = 64K -- C16 Custom chipset
00E00000 512K/1 = 512K ID* F32 Kickstart ROM (1483A091)
=KS ROM v3.1 (A1200) rev 40.68 (512k) [391773-01/391774-01]
00E80000 64K/0 = 64K -- F32 Autoconfig Z2
00E90000 448K/0 = 448K -- F32 <none>
00F00000 64K/1 = 64K --* F32 UAE Boot ROM
00F10000 448K/0 = 448K -- F32 <none>
00F80000 512K/1 = 512K ID* F32 Kickstart ROM (1483A091)
=KS ROM v3.1 (A1200) rev 40.68 (512k) [391773-01/391774-01]
01000000 4080M/0 = 4080M -- F32 <none>
ActiveHeight: 1080 TotalHeight: 1116 VFreq=70090/1000=70.09Hz HFreq=156440000/2000=78.220KHz
PAL mode V=70.0900Hz H=15625.0879Hz (227x312+0) IDX=10 (PAL) D=0 RTG=0/0
D3D11 754x574 main texture allocated
POS (0 0 1920 1080) - (-583 -253 697 467)[1280,720] (320 180) S=1920*1080 B=754*574
0 0 2 2
-> -565.500000 430.500000 565.500000 -430.500000 1.500000 1.500000
Buffer 0 size (754*574) Native
RTGFREQ: 312*70.0900 = 21868.0781 / 70.1 = 312
Direct3D11: Attempting to load 'D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx'
FX: 'technique' -> 'technique10'
FX: 'technique' -> 'technique10'
FX: 'vs_3_0' -> 'vs_4_0_level_9_3'
FX: 'ps_3_0' -> 'ps_4_0_level_9_3'
FX: 'magfilter' line removed
FX: 'minfilter' -> 'Filter=MIN_MAG_MIP_POINT'
Effect compiler warnings:
warning X4717: Effects deprecated for D3DCompiler_47
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(212,54-122): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(213,54-122): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(227,19-59): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(212,54-122): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(213,54-122): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(227,19-59): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
FX Flags=00000000 Ans=0 Name='ps1' Semantic='TEXELSIZE'
FX Flags=00000000 Ans=0 Name='ir' Semantic='sourcescale'
FX Flags=00000000 Ans=0 Name='World' Semantic='WORLD'
FX Flags=00000000 Ans=0 Name='View' Semantic='VIEW'
FX Flags=00000000 Ans=0 Name='Projection' Semantic='PROJECTION'
FX Flags=00000000 Ans=0 Name='Worldview' Semantic='WORLDVIEW'
FX Flags=00000000 Ans=0 Name='ViewProjection' Semantic='VIEWPROJECTION'
FX Flags=00000000 Ans=0 Name='WorldViewProjection' Semantic='WORLDVIEWPROJECTION'
FX Flags=00000000 Ans=0 Name='name' Semantic='NAME'
FX Flags=00000000 Ans=0 Name='combineTechique' Semantic='COMBINETECHNIQUE'
FX Flags=00000000 Ans=0 Name='SourceTexture' Semantic='SOURCETEXTURE'
FX Flags=00000000 Ans=0 Name='decal' Semantic='(null)'
D3D11 1508*2296 working texture:0
D3D11 3840*4320 temp texture:0:3
HQ2X texture (3840x4320) (754x574):0
D3D11 Shader and extra textures restored
Autoconfig board list:
Card 01: '<no name>' no autoconfig 00da0000 - 00daffff.
Card 02: '<no name>' no autoconfig 00600000 - 00a7ffff.
Card 03: 'UAE Boot ROM' no autoconfig 00f00000 - 00f0ffff.
Card 04: 'UAE FS ROM'
d1.52.40.00.07.db.00.00.00.03.20.00.00.00.00.00
MID 2011 (07db) PID 82 (52) SER 00000003
Z2 0x00e90000 0x00e90000 64K ROM 0
Card 05: 'Z3 Fast RAM'
a3.53.b0.00.07.db.00.00.00.01.00.00.00.00.00.00
MID 2011 (07db) PID 83 (53) SER 00000001
Z3 0x40000000 0x40000000 128M RAM 0
END
Card 0: skipping autoconfig (not autoconfig)
Card 2: skipping autoconfig (not autoconfig)
CPU cycleunit: 128 (0.250)
ROM VP 00F00000 - 00F04000 4000 (16k) UNPROT
ROM VP 00F80000 - 01000000 80000 (512k) UNPROT
hardreset, memory cleared
DS: 00140004 1:00000000 2:00000000 4:00000033 4:00000603 4:00000107 6:0000003F 6:0000060F
DS: 00000000,CH=2,FREQ=48000 'Primary Sound Driver' buffer 3072, dist 768
SNDRATE 312.0*227.0*70.089996=4964054.000000
DS: 1440 = (1920 - 480)
DS: bs=24 w=1920 max=3072 tof=4096 tuf=5461
DS: underflow (1920 4096)
Using NtDelayExecution. ActualTimerResolution=5000
SERIAL: period=372, baud=9600, hsyncs=14, bits=8, PC=f8018a
B-Trap F201 at 00F80CA0 -> 00F80CC0
shmget of size 65536 (64k) for * (Filesystem autoconfig)
0000000080E80000: VA 00E90000 - 00EA0020 10020 (64k) ok (0000000080E80000)
mapped_malloc direct Filesystem autoconfig 0000000080E80000
Card 4: Z2 0x00e90000 64K ROM Filesystem autoconfig
Card 5: Z3 0x40000000 128M RAM Zorro III Fast RAM
Memory map after autoconfig:
00000000 2048K/1 = 2048K ID* C32 Chip memory
00200000 8704K/0 = 8704K -- F32 <none>
00A80000 1024K/2 = 512K ID* F32 Kickstart ROM (1483A091)
=KS ROM v3.1 (A1200) rev 40.68 (512k) [391773-01/391774-01]
00B80000 448K/0 = 448K -- F32 <none>
00BF0000 64K/0 = 64K -- CIA CIA
00C00000 1536K/0 = 1536K -- F32 <none>
00D80000 256K/0 = 256K -- C16 Gayle (low)
00DC0000 64K/0 = 64K -- C16 Battery backed up clock (MSM6242B)
00DD0000 64K/0 = 64K -- C16 Gayle (low)
00DE0000 64K/0 = 64K -- C16 Gayle (high)
00DF0000 64K/0 = 64K -- C16 Custom chipset
00E00000 512K/1 = 512K ID* F32 Kickstart ROM (1483A091)
=KS ROM v3.1 (A1200) rev 40.68 (512k) [391773-01/391774-01]
00E80000 64K/0 = 64K -- F32 Autoconfig Z2
00E90000 64K/1 = 64K --* F32 Filesystem autoconfig
00EA0000 384K/0 = 384K -- F32 <none>
00F00000 64K/1 = 64K --* F32 UAE Boot ROM
00F10000 448K/0 = 448K -- F32 <none>
00F80000 512K/1 = 512K ID* F32 Kickstart ROM (1483A091)
=KS ROM v3.1 (A1200) rev 40.68 (512k) [391773-01/391774-01]
01000000 1008M/0 = 1008M -- F32 <none>
40000000 128M/1 = 128M ID* F32 Zorro III Fast RAM
48000000 2928M/0 = 2928M -- F32 <none>
FF000000 64K/0 = 64K -- F32 Autoconfig Z3
FF010000 16320K/0 = 16320K -- F32 <none>
filesystem: diagentry 40000098 configdev 00000c00
ActiveHeight: 1080 TotalHeight: 1116 VFreq=70090/1000=70.09Hz HFreq=156440000/2000=78.220KHz
SNDRATE 312.0*227.0*70.089996=4964054.000000
PAL mode V=70.0900Hz H=15625.0879Hz (227x312+1) IDX=10 (PAL) D=0 RTG=0/0
Mounting uaehf.device:0 0 (0):
FS: mounted HDF unit DH0 (0000-06400000, ..\Hardfiles\BetterWB-31.hdf)
Partition 'DH0' Dostype=50465301 (PFS\1) Flags: 00000000
BlockSize: 512, Surfaces: 1, SectorsPerBlock 1
SectorsPerTrack: 32, Reserved: 2, LowCyl 0, HighCyl 6399, Size 100M
Buffers: 50, BufMemType: 00000001, MaxTransfer: 7fffffff, Mask: ffffffff, BootPri: 0
Total blocks: 204800, Total disk blocks: 204800
First block 0 dostype: 50465301 (PFS\1)
RDB: fakefilesys, trying to load '.\ROMs\pfs3aio-custom', dostype 0x50465301 (PFS\1)
RDB: faked RDB filesystem 50465301 (PFS\1 19.2) loaded. ADD2FS=1
Filesys 50465301 entry=4001ca44
Mounting uaehf.device:0 1 (0):
FS: mounted HDF unit DH1 (0001-f4000000, ..\Hardfiles\Work.vhd)
Partition 'DH1' Dostype=50465301 (PFS\1) Flags: 00000000
BlockSize: 512, Surfaces: 1, SectorsPerBlock 1
SectorsPerTrack: 32, Reserved: 2, LowCyl 0, HighCyl 511999, Size 8000M
Buffers: 50, BufMemType: 00000001, MaxTransfer: 7fffffff, Mask: ffffffff, BootPri: -128
Total blocks: 16384000, Total disk blocks: 16384000
First block 0 dostype: 50465301 (PFS\1)
RDB: fakefilesys, trying to load '.\ROMs\pfs3aio-custom', dostype 0x50465301 (PFS\1)
RDB: 50465301 (PFS\1) in FileSystem.resource version 19.2
RDB: faked RDB filesystem 50465301 (PFS\1 19.2) loaded. ADD2FS=0
Filesys 50465301 entry=400398cc
Mounting uaehf.device:0 2 (0):
FS: mounted virtual unit DH2 (..\Share-WB3.1)
FS: Share (flags=00000002,E=0,ED=1,EF=0,native='..\Share-WB3.1') starting..
ShowCursor 0
WM_ACTIVATEAPP inactive 0000000000070988
D3D11_resize -1 0 0 (0)
SIZE_MINIMIZED
setminimized
D3D11_resize -1 1 -1 (0)
D3D11 resize activate -1
D3D11 resize activate -1
D3D11_resize 0 1 -1 (0)
D3D11 Present 887a0001
D3D11 resize do 1 -1
D3D11_resize -> window
D3D11 resize exit
WM_ACTIVATEAPP active 0000000000070988
D3D11_resize 1 0 0 (0)
D3D11_resize 0 1 1 (0)
D3D11_resize 0 1 1 (0)
D3D11_resize 0 1 1 (0)
SETSYSTIME
SETSYSTIME2
D3D11 resize activate 1
D3D11 resize do 1 1
D3D11_resize -> fullscreen
D3D11 resizemode start
D3D11 freed3d start
D3D11 freed3d end
D3D11 resizemode 1920x1080, 754x574 2 00000002 FS=1
D3D11 initd3d start
-> -565.500000 430.500000 565.500000 -430.500000 1.500000 1.500000
D3D11 initd3d end
D3D11 754x574 main texture allocated
POS (0 0 1920 1080) - (-583 -253 697 467)[1280,720] (320 180) S=1920*1080 B=754*574
0 0 2 2
-> -565.500000 430.500000 565.500000 -430.500000 1.500000 1.500000
D3D11 resizemode end
D3D11 resize exit
Direct3D11: Attempting to load 'D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx'
FX: 'technique' -> 'technique10'
FX: 'technique' -> 'technique10'
FX: 'vs_3_0' -> 'vs_4_0_level_9_3'
FX: 'ps_3_0' -> 'ps_4_0_level_9_3'
FX: 'magfilter' line removed
FX: 'minfilter' -> 'Filter=MIN_MAG_MIP_POINT'
Effect compiler warnings:
warning X4717: Effects deprecated for D3DCompiler_47
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(212,54-122): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(213,54-122): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(227,19-59): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(212,54-122): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(213,54-122): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(227,19-59): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
FX Flags=00000000 Ans=0 Name='ps1' Semantic='TEXELSIZE'
FX Flags=00000000 Ans=0 Name='ir' Semantic='sourcescale'
FX Flags=00000000 Ans=0 Name='World' Semantic='WORLD'
FX Flags=00000000 Ans=0 Name='View' Semantic='VIEW'
FX Flags=00000000 Ans=0 Name='Projection' Semantic='PROJECTION'
FX Flags=00000000 Ans=0 Name='Worldview' Semantic='WORLDVIEW'
FX Flags=00000000 Ans=0 Name='ViewProjection' Semantic='VIEWPROJECTION'
FX Flags=00000000 Ans=0 Name='WorldViewProjection' Semantic='WORLDVIEWPROJECTION'
FX Flags=00000000 Ans=0 Name='name' Semantic='NAME'
FX Flags=00000000 Ans=0 Name='combineTechique' Semantic='COMBINETECHNIQUE'
FX Flags=00000000 Ans=0 Name='SourceTexture' Semantic='SOURCETEXTURE'
FX Flags=00000000 Ans=0 Name='decal' Semantic='(null)'
D3D11 1508*2296 working texture:0
D3D11 3840*4320 temp texture:0:3
HQ2X texture (3840x4320) (754x574):0
D3D11 Shader and extra textures restored
SETSYSTIME
SETSYSTIME2
DS: 1440 = (1920 - 480)
DS: bs=24 w=1920 max=3072 tof=4096 tuf=5461
DS: underflow (1920 4096)
ShowCursor 0
WM_ACTIVATEAPP inactive 0000000000070988
D3D11_resize -1 0 0 (0)
SIZE_MINIMIZED
setminimized
D3D11_resize -1 1 -1 (0)
D3D11 resize activate -1
D3D11 resize activate -1
D3D11_resize 0 1 -1 (0)
D3D11 Present 887a0001
D3D11 resize do 1 -1
D3D11_resize -> window
D3D11 resize exit
WM_ACTIVATEAPP active 0000000000070988
D3D11_resize 1 0 0 (0)
D3D11_resize 0 1 1 (0)
D3D11_resize 0 1 1 (0)
D3D11_resize 0 1 1 (0)
SETSYSTIME
SETSYSTIME2
D3D11 resize activate 1
D3D11 resize do 1 1
D3D11_resize -> fullscreen
D3D11 resizemode start
D3D11 freed3d start
D3D11 freed3d end
D3D11 resizemode 1920x1080, 754x574 2 00000002 FS=1
D3D11 initd3d start
-> -565.500000 430.500000 565.500000 -430.500000 1.500000 1.500000
D3D11 initd3d end
D3D11 754x574 main texture allocated
POS (0 0 1920 1080) - (-583 -253 697 467)[1280,720] (320 180) S=1920*1080 B=754*574
0 0 2 2
-> -565.500000 430.500000 565.500000 -430.500000 1.500000 1.500000
D3D11 resizemode end
D3D11 resize exit
Direct3D11: Attempting to load 'D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx'
FX: 'technique' -> 'technique10'
FX: 'technique' -> 'technique10'
FX: 'vs_3_0' -> 'vs_4_0_level_9_3'
FX: 'ps_3_0' -> 'ps_4_0_level_9_3'
FX: 'magfilter' line removed
FX: 'minfilter' -> 'Filter=MIN_MAG_MIP_POINT'
Effect compiler warnings:
warning X4717: Effects deprecated for D3DCompiler_47
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(212,54-122): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(213,54-122): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(227,19-59): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(212,54-122): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(213,54-122): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
D:\Emulators\Amiga\WinUAE\plugins\filtershaders\direct3d\CRT-A2080-PAL-3.0x.fx(227,19-59): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
FX Flags=00000000 Ans=0 Name='ps1' Semantic='TEXELSIZE'
FX Flags=00000000 Ans=0 Name='ir' Semantic='sourcescale'
FX Flags=00000000 Ans=0 Name='World' Semantic='WORLD'
FX Flags=00000000 Ans=0 Name='View' Semantic='VIEW'
FX Flags=00000000 Ans=0 Name='Projection' Semantic='PROJECTION'
FX Flags=00000000 Ans=0 Name='Worldview' Semantic='WORLDVIEW'
FX Flags=00000000 Ans=0 Name='ViewProjection' Semantic='VIEWPROJECTION'
FX Flags=00000000 Ans=0 Name='WorldViewProjection' Semantic='WORLDVIEWPROJECTION'
FX Flags=00000000 Ans=0 Name='name' Semantic='NAME'
FX Flags=00000000 Ans=0 Name='combineTechique' Semantic='COMBINETECHNIQUE'
FX Flags=00000000 Ans=0 Name='SourceTexture' Semantic='SOURCETEXTURE'
FX Flags=00000000 Ans=0 Name='decal' Semantic='(null)'
D3D11 1508*2296 working texture:0
D3D11 3840*4320 temp texture:0:3
HQ2X texture (3840x4320) (754x574):0
D3D11 Shader and extra textures restored
SETSYSTIME
SETSYSTIME2
DS: 1440 = (1920 - 480)
DS: bs=24 w=1920 max=3072 tof=4096 tuf=5461
ShowCursor 0
WM_ACTIVATEAPP inactive 0000000000070988
D3D11_resize -1 0 0 (0)
SIZE_MINIMIZED
setminimized
D3D11_resize -1 1 -1 (0)
D3D11 resize activate -1
D3D11 resize activate -1
D3D11_resize 0 1 -1 (0)
D3D11 Present 887a0001
D3D11 resize do 1 -1
D3D11_resize -> window
D3D11 resize exit
Probable reason is Windows "Fullscreen optimizations". Direct3D9 is not affected by it but D3D11/12 is. It can be disabled by right clicking application, select Properties, Compatibility tab, tick "Disable fullscreen optimizations".
More information for example here: https://devblogs.microsoft.com/directx/demystifying-full-screen-optimizations/
Thanks @tonioni. The linked article was an interesting read, however disabling fullscreen optimisations in the compatibility tab did not change the behaviour. Tried running as administrator too; same result.
Ultimately, it's not a huge deal, and if it's outside your control then I'll just live with it. I just need to remember to set 50 or 60 Hz screen mode explicitly before starting WinUAE depending on whether I'm playing a PAL or NTSC game.