Colin Duffy
Colin Duffy
A sheet-specific way to visualize data during animating. This would require a way to attach data to sheets - this data would not be exported out with the main JSON...
Bare minimum extension panel with custom styling doesn't work, based off of `SnapshotEditor`. The only styling you see that gets applied is the `GlobalStyle`, which ends up affecting all CSS...
Never mind, issue is fixed with Tweener.setMode(TWEENMODE_SEQUENCE)
``` In file included from ..\..\..\libs\poco\include/Poco/Crypto/X509Certificate.h:44:0, from ..\..\..\libs\poco\include/Poco/Net/X509Certificate.h:45, from ..\..\..\libs\poco\include/Poco/Net/VerificationErrorArgs.h:44, from ..\..\..\libs\poco\include/Poco/Net/SSLManager.h:44, from C:\Projects\openFrameworks_cb\apps\myApps\MyApp\libs\ofxHttpUtils\src\ofxHttpUtils.cpp:12: ..\..\..\libs\poco\include/Poco/Crypto/OpenSSLInitializer.h:45:33: fatal error: openssl/opensslconf.h: No such file or directory compilation terminated. ``` As soon as I...
``` c++ ofxHttpForm form; form.action = "http://localhost:8888/upload.php"; form.addFormField("userID", ofToString(userID)); form.addFile("file", "log.txt"); form.method = OFX_HTTP_POST; http.addForm( form ); ``` ``` php $user = $_POST["userID"]; echo "User: " . $user; echo "\n";...
Please add 'enable' and 'disable' functionality to RayController's mouse/touch event binding, overlapping DOM elements won't receive these events.
A common issue on Discord is people referencing the docs when they were written several versions ago. Please remove all `0.5.0` references, etc
Markers are very handy but limited to `localStorage`, please integrate into Sequences. - [ ] Reference [StudioHistoricStateSequenceEditorMarker](https://github.com/theatre-js/theatre/blob/5586479ef81b61d4e7a5ee291287425fd4dd5080/theatre/studio/src/store/types/historic.ts#L79) as type (should be within `core`) - [ ] Add markers to [Sequence](https://github.com/theatre-js/theatre/blob/5586479ef81b61d4e7a5ee291287425fd4dd5080/theatre/core/src/sequences/Sequence.ts#L46)...
- [ ] CubeTextures - [x] InstancedMesh - [x] Lines - [x] Points - [x] Skeleton - [x] SkinnedMesh - [x] WebGLRenderer
Compressed GLTF files that require DRACO have issues loading