InitializingOpenGL
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Chapter 2 Modularizing Entry Points - Additional info is required.
- [ ] Need to explain what
wglMakeCurrent
is doing. - [ ] Need to explain why we are using
wglGetProcAddress
here. - [ ] Need to explain why we are doing
wglDeleteContext
andDestroyWindow
here. - [ ] Where do we put the function typedefs at?