Quake2-iOS
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Various UI improvements
Hi! A few proposed changes here:
- A trivial one first: tweaked the appearance of the saved game list, so that it has a transparent background, and selected items have a semitransparent white background with rounded border,
- Updated joystick library to latest from bradhowes/Joystick,
- Implemented dual joysticks with standard scheme - left controls forward and sideways motion, right controls pitch and yaw,
- Adjusted joystick control curve from linear to power curve for more natural control,
- Revised joystick to use relative, rather than absolute position, for control, meaning it's less critical where the first touch occurs,
- Added tap on right joystick to fire,
- Tweaked control system in cl_input.c for smoother movement,
- Addressed an iOS quirk that caused random delays to the touch end event, causing mayhem