NuclearCraft
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NuclearCraft is a Forge mod for Minecraft 1.12.2.
After seeing people complain about the way the machine slot configuration behavior works, specifically in regards to voiding inputs, it might be nice to change the way these settings are...
It would be nice if you can add a creative Radiation Scrubber/Provider that can remove a configurable amount or keep the radiation in one chunk at a desirable level like...
Hello there. Sorry if did duplicant but my idea is: - Use same system like light system in minecraft. - All source of radiation would radiate invisible light and blocks...
As currently implemented: * If hardcore containers are disabled, putting a radiation source inside a container renders it entirely harmless. This is rather unrealistic; putting a gamma emitter inside a...
Okay, I know this should go in the overhauled one, but I couldn't find it Basicly, I find all the structures confusing. What's the Quantum computer do? What's it for?...
Added a NCPF export system that automatically creates a `nuclearcraft.ncpf` configuration file on startup Some things to note: All exported textures are missing texture images; I don't know how to...
fixed methods: activateShield() deactivateShield() As for now these methods ignores shieldmanager redstone signal. But shieldmanager needs to be bond to shields. new methods: getNumberOfIrradiators() getIrradiatorStats() - returns table about irradiaton...
I have an suggestion to implement Fast Breeder Reactor in to NC, it could be useful to obtain same or larger amounts of energy without need to refuel it too...
Hi there! First of all, I wanted to say that I really enjoyed messing with this mod in Sky Factory 4, especially when it came to its integration with Tinkers...
So this is only a small suggestion/request I would like to make for the mod. I REALLY love the Radiation aspect, it finally adds some things to worry for in...