NuclearCraft
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fix GrS integration with fluid machines (WARNING below)
Warning: I did not test whether the repo still compiles and such because the repo just wouldn't compile for me due to missing classes
This PR fixes the issue where adding a new input fluid to a machine such as Fluid Enricher through a Groovyscript recipe does not allow that fluid to enter the machine (This script is an example of what I mean)
This mixin in my mod fixes the issue so I just copied the fix in. Again didn't actually test it in this environment. Sorry 🥺