TomCh

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re. Clock Signal / CLK, Thomas wrote (today) on Slack: >I don’t think the emulator currently works on the Raspberry Pi. It requires OpenGL 3.2, alas. I have a medium-term...

>How much of AppleWin is written in .Net? None. >I see it listed as requirement for building. I don't know why - perhaps it was required for the VS2017 Community...

Hi Patrick, Yes, #205 provides command line support, eg, (assuming the font binary file is in the same directory): ``` applewin -videorom "Apple II+ - Pig Font Character Generator -...

re. WOZ support WOZ disk image support: no progress since last time, but watch issue 544

Hi Patrick, Try this: - From Windows Explorer, navigate to the folder containing AppleWin.exe - Copy the Pig Font file to this same folder - In the Explorer window's "Address...

The above assume that the Pig Font file is called "Apple II+ - Pig Font Character Generator - 2716.bin".

@H82lose - in another issue you asked: >Any progress with implementing Pig Font into Apple Win ? I know you mentioned to write a program to have Apple Win use...

btw, I deleted the comment from the other issue, as it was unrelated, and just adds noise to that issue. Please in future can you comment here (or on a...

Are there any games that support Joyport, but not the analog joystick? I'm just wondering: what's the benefit for supporting the Joyport? ...as under emulation either USB digital controllers or...

>The MAME emulator offers the -gameio joyport option and it works great! Presumably only for the Apple II and II+ ? For the //e, you'd need to set Button-1 low,...