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[Issue | Blockbench] Armor Texture UVs reset when exporting from Blockbench back into CPM

Open K1llersaur opened this issue 10 months ago • 1 comments

When I import my project into Blockbench to work on something and then export it back into CPM all UVs for the armor textures reset to the top left corner and need to be manually fixed. Version: 1.20v0.6.21a-forge for 1.20.1 and 1.6.21_pre1 of the plugin (? let me know if this isn't the correct version ID)

K1llersaur avatar Feb 21 '25 03:02 K1llersaur

The UVs are in their right spots when in Blockbench, it just looks like they get messed up going from Blockbench -> CPM

K1llersaur avatar Feb 21 '25 03:02 K1llersaur

Same issue here! had issues with specifically leggings + chest plate, I've tested everything else (except boots) in the transfer and they work

ebrdsht avatar Mar 03 '25 18:03 ebrdsht

Same thing. It either goes on the top left corner as a tiny cube, or everywhere in a mess, so I have to manually redo everything... Still trying to find a solution, but the conversion from Blockbench to Minecraft is completely messed up, specifically for armor...

Tsunami67 avatar Mar 07 '25 20:03 Tsunami67

Same with me here.

tanukiraccoon4567 avatar Mar 08 '25 13:03 tanukiraccoon4567

Having the same issue. Boots don't work either.

benjaminpants avatar Mar 11 '25 04:03 benjaminpants