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Entity Model Features Compat

Open Swagboi7 opened this issue 1 year ago • 4 comments

It’d be cool if there was a way to use EMF packs with custom player animations like Detailed Animations with CPM skins. I think it’d especially work well when used with Legacy Skins but it can probably be applicable to regular CPM too.

Swagboi7 avatar Sep 22 '24 18:09 Swagboi7

Seconding this because it'd be absolutely AMAZING to have support for Resource Packs like Fresh Animations' upcoming Player Addon for cases where the vanilla limbs and animations are still in use on CPM's end, currently CPM overrides the animations from Resource Packs which makes things look a bit awkward when around players that don't use custom models.

Closest I've gotten to experiencing this locally is making an edit to the Resource Pack itself to add a custom model variant tied to my username, which is cool and all but not exactly something other players can see globally like with CPM... image

Just having support for rendering EMF animations with vanilla animated CPM models at all would be such a fun thing to play with.

FluffaMario avatar Oct 08 '24 18:10 FluffaMario

It’s nice to see someone with experience making CPM models not only second this, but show what it xould look like, since I initially wasn’t too confident in this being possible since I never made any CPM skins.

Swagboi7 avatar Oct 09 '24 12:10 Swagboi7

+1

Yoshiman5551 avatar Nov 22 '24 17:11 Yoshiman5551

Will functionality like this ever happen or is there some niche way I could get this to work just on my client? It would be amazing for my singleplayer.

BGK-11 avatar May 28 '25 16:05 BGK-11