CustomPlayerModels
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OSC Value Animations behave oddly when exported in latest version of CPM
I personally havent run into this issue on my own models, but iv seen 2 cases of it happen where a model's OSC physics animations that work fine in older versions suddenly are tilting to the back left, i believe this might be an issue with like, value interpolation? These issues only occur after a model has been affected by the editor.
here's an image of the issue occuring on a friends model.