CustomPlayerModels icon indicating copy to clipboard operation
CustomPlayerModels copied to clipboard

[enhancement] Add real root group

Open Fenix5fire opened this issue 2 years ago • 3 comments

Make model root physical so it will be possible to change whole model at once keeping original propetries of it's parts. Will be useful in both CPM editor and in blockbench image image

Fenix5fire avatar Jun 22 '23 14:06 Fenix5fire

Scaling/Model Display can move the whole model, but it doesn't transfer between blockbench and CPM editor. And you can't animate it yet.

tom5454 avatar Jun 23 '23 13:06 tom5454

Scaling/Model Display can move the whole model, but it doesn't transfer between blockbench and CPM editor. And you can't animate it yet.

It's hard to precisely adjust values using these "filters". And yep, you can't animate it, but this is absolutely hard way even if you've been able to

Fenix5fire avatar Jun 25 '23 17:06 Fenix5fire

it would be nice to change though things mid animation and we shouldn't forget rotation on root aswell would cut down time and data needed for a death animation and also makes it less likely to look jank.

AshlyTheWolf avatar Sep 01 '23 20:09 AshlyTheWolf