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Extension to #375

Open RedRain0o0 opened this issue 2 years ago • 0 comments

Certain animations should be activated by other animations frame data. Example, for Talking, the frame is determined by the volume of the audio playing, so you can have your mouth be a little open while whispering, or wide open while yelling. Using this, you can play different animations at different frames. Then you can have a proper whispering animation, talking, and yelling that open and closes

RedRain0o0 avatar Mar 09 '23 20:03 RedRain0o0