Tom Seddon

Results 212 issues of Tom Seddon

The debugger should be able to read hardware state without side-effects, so what you see in the debugger memory view for FRED/JIM/SHEILA is exactly what you'd get if you read...

debugger

It's a big pile of modern C++ but perhaps it could make load_save less of a beast. It'd also be nice to be able to have (possibly polymorphic) serializable state...

code

Particularly affects the configs dialog and the keymaps dialog. Not sure what dear imgui stuff needs tweaking to make this better though. (Would be nice to save the split coordinate...

UI/UX

Map any axis/button/POV hat/ball/etc. to any analogue channel or button, in some sensible way. Support absolutely any type of joystick!

UI/UX

Reported by mik on stardot: https://stardot.org.uk/forums/viewtopic.php?p=375239#p375239

UI/UX

Not used for the file association mechanism. (Though https://github.com/tom-seddon/b2/issues/245 could apply, if there's per-disk settings.) At the moment the only way to get a HTTP launch is to supply 1...

UI/UX

Noted as part of #250 - surely it'd be possible to do better! Think it affects macOS and Windows similarly so hopefully some issue with the timing messages, that'll fix...

UI/UX

But the hard reset does cancel the copy text operation! The menu correctly reflect the status. (Perhaps the copying should also persist across a reset.)

UI/UX

Each big page lives at a specific address. The address breakpoint flags could be set/reset for every relevant byte that could be at that address, rather than having a separate...

debugger

Suggested here: https://stardot.org.uk/forums/viewtopic.php?p=379745#p379745

UI/UX