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Black screen after render pipeline is rendered

Open moo5e opened this issue 6 years ago • 4 comments
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Saw this shader on youtube and it looks absolutely stunning! Would love to see how my application would look with it but unfortunately doesn't seem to work for me. Have no idea what the problem as I've never dabbled in shaders or openGL so a little help would be appreciated

Here is what 01-Material-demo/main.py is run: Untitled

Any idea what the issue is?

moo5e avatar Jul 30 '19 21:07 moo5e

I see there's another issue a similar problem: https://github.com/tobspr/RenderPipeline/issues/105. @typewriter1 Any solutions been found?

moo5e avatar Jul 31 '19 17:07 moo5e

@moo5e can you try viewing the output of the buffer viewer? I haven't tested the pipeline for a while, so it might be its simply broken with newest graphic card drivers. Also on which gpu are you running it?

tobspr avatar Jul 31 '19 17:07 tobspr

Here is the buffer view: Untitled

And my gpu is an Intel 530

moo5e avatar Jul 31 '19 18:07 moo5e

If I disabled the scattering plug-in, the render appeared normal (although with a different background, just a normal skybox I suppose).

typewriter1 avatar Aug 28 '19 20:08 typewriter1