RenderPipeline
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Black screen after render pipeline is rendered
Saw this shader on youtube and it looks absolutely stunning! Would love to see how my application would look with it but unfortunately doesn't seem to work for me. Have no idea what the problem as I've never dabbled in shaders or openGL so a little help would be appreciated
Here is what 01-Material-demo/main.py is run:

Any idea what the issue is?
I see there's another issue a similar problem: https://github.com/tobspr/RenderPipeline/issues/105. @typewriter1 Any solutions been found?
@moo5e can you try viewing the output of the buffer viewer? I haven't tested the pipeline for a while, so it might be its simply broken with newest graphic card drivers. Also on which gpu are you running it?
Here is the buffer view:

And my gpu is an Intel 530
If I disabled the scattering plug-in, the render appeared normal (although with a different background, just a normal skybox I suppose).