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Feature Request: Storage with variable capacity
As a player, I want to be able to set the maximum capacity from 0 to 5000 of the Storage building (or use a new building with that functionality).
A Storage building set to a lower maximum capacity would be nice to take advantage of the buffer functionality at maximum capacity without needing to wait for the Storage to fill up to 5000.
I second that. Another option would be to have "analog" wires that would report the count of the Storage and we could use wires and logic to trigger a filter when value X of storage had been reached.