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Fix building preview I/O arrows being affected by wires

Open EmeraldBlock opened this issue 4 years ago • 1 comments

When checking whether a building preview's inputs/outputs are obstructed, buildings in both layers are checked. This means that if there is a wires building next to an input/output, the game wrongly thinks that the input/output is blocked.

This is fixed by only checking the buildings in the same layer as the building preview.

Example of bug

image

Fixed version

image

Fixes #648

EmeraldBlock avatar Dec 24 '20 03:12 EmeraldBlock

is this still not fixed? it looks fine to me from what I can see

Sense101 avatar Jul 02 '21 18:07 Sense101