TrinityCore
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Scatter Shot
https://github.com/TrinityCore/TrinityCore/issues/466
Same counts for Polymorph.
hm, not so easy to fix this one :/ need to redone some code in movement generators...
The speed should be an easy fix. Regeneration of HP by Polymorph also seems to be WAY too high. One tick made my enemy go from 3336 to 11030..
The speed should be an easy fix.
don't think so
One tick made my enemy go from 3336 to 11030..
looks like it heals for an percent of max health
Yeah indeed, the percent is just wrong I guess.
And I am sorry, I just though it would be an easy fix. ^^