tngreene
tngreene
# XPlane2Blender Documentation Sources - [2.49 Repo](https://github.com/Marginal/XPlane2Blender) - blender_props.txt is a long relevant (I hope) document - [2.49 Tutorials](https://marginal.org.uk/x-planescenery/tutorials.html) - [2.49 Blender Tutorial](https://marginal.org.uk/x-planescenery/hangar_tutorial/index.html) - 2.49 ReadMe.html pages - XPlaneExport.py -...
# Plan Of Attack (In a slightly ordered list) - [x] Learn enough of how Blender 2.49 works to get around the UI, make cubes - [x] Learn enough of...
Talking with some developers on #blenderpython it seems that the conversion happens in ``blender\source\blender\blenloader\intern\versioning_(250|260|270).c``. The legacy and other properties are copied and transformed in those files. **Edit: versioning_legacy is actually...
# Overview of Animation System ## Important classes - XPlaneExport.Anim - XPlaneExport - XPlaneAnimObject.doapply ```python # The dataref values are encoded into properties here # datarefs values for boneno in...
Put another way: A light is **not** instance-able when: - The light is a custom billboard (`LIGHT_CUSTOM`) - The light is a custom spill (`LIGHT_SPILL_CUSTOM`) and it uses a dataref...
In addition, they do not wrap around the ANIM_ directives which seems kinda wasteful. Why have X-Plane load animations if the object will just get turned off?
@bsupnik any notes for this to close it off either way?
Actually, for the texture file not found stuff, it needs to be a warning because some people's textures are generated in a complex build/bake sequence.
See part of #307