Timo
Timo
This update fixes issue #12. Just by single pressing `x` or `y` the objects are auto distributed evenly in that axis. Holding `x` or `y` a bit longer (> 150ms)...
Steps to reproduce: - Create some object like `[number]` - Create a `[p]` with inside it an `[inlet]` - Select the `[inlet]` - Move to the main patcher and click-drag...
Some idea to add procedural noise functions such as Simplex/Perlin noise to generate 1D or 2D arrays that can be used for algorithmic composition. For example include this library: https://www.npmjs.com/package/simplex-noise
Allow for adjustable fftsize and overlap factor for the `av.spectrogram~` object. Similar to `av.spectrum~`
It seems that a render starts with a frame from the previous render.
Allow to change timing for parameter captures, for example move forward/backward in time, stretch, shrink. This probably requires some dictionary magic in javascript.