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Set the current game mode to whatever a save file was made in when loading.

Open ZayadNimrod opened this issue 1 month ago • 4 comments

Closes #747 .

Does so by squashing wizard mode and easy mode into an enumeration that is stored in the save file, and checking that this flag matches the current mode.

This will break save files, so this branch as based on master.

ZayadNimrod avatar Nov 16 '25 14:11 ZayadNimrod

Is this worth adding to the log in changes/?

ZayadNimrod avatar Nov 16 '25 14:11 ZayadNimrod

Is this worth adding to the log in changes/?

we usually want every user-facing change, so yes please

tmewett avatar Dec 01 '25 21:12 tmewett

There's a slight variation that's possible where we just set the mode to whatever the file says, and don't error out, if you were interested.

Actually now you say this I think I will change the solution.

ZayadNimrod avatar Dec 01 '25 22:12 ZayadNimrod

OK, I've moved to the mode-changing solution instead, and based on release instead, since this shouldn't break anything from the user's perspective.

ZayadNimrod avatar Dec 02 '25 19:12 ZayadNimrod