BrogueCE
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Let bloodwort pods cure ailments
This is probably controversial, but when you get to that point when you need to start chugging potions and you get hallucination, darkness, etc... I think the effect is cool, but after playing 100 times it would be nice if the bloodwart stalk could cure these ailments. Thoughts?
Maybe it could tick them down faster by some per-effect factor?
Ticking down faster is what I would expect. In fact, even after all these games, I still occasionally take my darkened, hallucinating character to a bloodwort and hope it'll work this time!
I think this is a good idea, kind of an extra-healing concept from Nethack. The soothing vapors of the bloodwort speeds up debuff removal. Determining the rate might require some play-testing, though.
Opened a PR with this enhancement. #528
Thanks @brturn for working on this!