ionic-gulp-seed
ionic-gulp-seed copied to clipboard
Add cordova release task
Nice work.
One suggestion: Extend the automated toolchain into packaging Cordova apps: After building the ionic for deployment, the app needs to be packaged into the corresponding app containers.
The following code solves this nicely, although in coffee script: https://github.com/jtomaszewski/ionic-cordova-gulp-seed/blob/master/gulp/tasks/release.coffee https://github.com/jtomaszewski/ionic-cordova-gulp-seed/blob/master/gulp/tasks/cordova.coffee
# Build a release.
gulp.task "cordova:build-release:#{platform}",
"Builds the app release version for #{platform} (runs `cordova build #{platform} --release`)",
["cordova:platform-add:#{platform}", "build-release"],
->
shell.task(generateEnvCommand() + "node_modules/.bin/cordova build #{platform} --release" + ((" --device" if platform == "ios") || ""))()
# Sign the release.
if platform == "ios"
if GLOBALS.IOS_PROVISIONING_PROFILE
gulp.task "cordova:sign-release:ios",
"Signs the release of iOS app with '#{GLOBALS.IOS_PROVISIONING_PROFILE}' and compiles it to 'platforms/ios/#{GLOBALS.BUNDLE_NAME}.ipa' binary file"
->
shell.task("xcrun -sdk iphoneos PackageApplication \
-v platforms/ios/build/device/#{GLOBALS.BUNDLE_NAME}.app \
-o #{GLOBALS.APP_ROOT}platforms/ios/#{GLOBALS.BUNDLE_NAME}.ipa \
--embed #{GLOBALS.IOS_PROVISIONING_PROFILE}")()
else
gulp.task "cordova:sign-release:#{platform}", false, []
I'm willing to test & extend if needed.
good idea, I will look into this when I find the time