d2modmaker
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CubeMain.txt Enhancements
Options
- Remove gems from rune recipes
- Reduce num runes/gems to 2
- Remove wirts leg from cow portal
- Remove TP from hel rune
- Reduce reroll magic pgems from 3 -> 1
- Remove khalim organs from cube recipe
- any hp -> full juv
- 2 mag rin/amu -> rare rin/amu
- Stamina Pot -> Token of Absolutio
- Remove gem from repair recipes
Editing cow recipe (dont think we should put this in unless we can figure out how to make it so cow king can be killed, (hardcode or dll?)) Info on how to do killable cowking below.
- In column "numinputs" row 4 change 2 to 1
- in column "input1" row 4 change leg to tsc
- in column "input 2" row 4 change tbk to blank
To make cow king kill able, you must change SuperUniques.txt, column "hcldx", row 41, from 39 to 1 (any other monster hcldx)
Editing cow recipe (dont think we should put this in unless we can figure out how to make it so cow king can be killed, (hardcode or dll?)) Info on how to do killable cowking below.
Most people will play this with plugy which has the cow king killable
Editing cow recipe (dont think we should put this in unless we can figure out how to make it so cow king can be killed, (hardcode or dll?)) Info on how to do killable cowking below.
- In column "numinputs" row 4 change 2 to 1
- in column "input1" row 4 change leg to tsc
- in column "input 2" row 4 change tbk to blank
To make cow king kill able, you must change SuperUniques.txt, column "hcldx", row 41, from 39 to 1 (any other monster hcldx)
this is done as of v0.1.6