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iOS & Android react native module to play an audio stream, with background support and media controls

Results 87 react-native-audio-streaming issues
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I am trying to integrate this into my app which is built on detached expo kit. I followed the instructions for CocoaPods as given in the README. Can anyone help...

I can play/pause using the Control Center if app is opened. But they do not work If the app is closed. When play is pressed nothing happens and after that...

![image](https://cloud.githubusercontent.com/assets/7822506/22479569/0ddb9036-e7a3-11e6-942e-ff7db658aabb.png) It works when I run it from XCode but not when when i run it from the CLI CLI works fine when running `react-native run-android`

This is occurring both in my app and in the example app for me. When I try to play any m4a stream it fails with: E/AACPlayer: playAsync(): java.lang.RuntimeException: Cannot start...

It is working in andriod but in ios simulator it gives error

My Player component is in a single tab of my app. When I navigate away everything works fine w/ the audio but I get a warning for calling setState on...

If i disconnect the phone of the network when is playing the app stuck in a buffering state, no callback is triggered Tested is in a android 6 emulator and...

It would be interesting to add a callback in order to execute another function after the play function is executed. I think about loading name/artwork song after loading music in...

enhancement

I'm trying to place an app image for lock screen. Appreciated if you can advise me how to do it. Thanks.

In my humble opinion, as its names states, being an audio-streaming library, it should support webm file