virgil
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Support Windows 64 bit
If you are an exclusively Linux user you could still use the MinGW-w64 cross compiler and test running via Wine.
You can likely create a very basic application with wasm2c and a cosmopolitan tiny build, but it wouldn't do much.
The resulting binary, as the cosmo code base itself may be useful for developing a win64 target.
Another option: you can start a WSl server on Visual Studio Code, the the resulting binaries will be for the linux OS but at least you can develop Virgil code under Windows.
Is there a way to call the Windows APIs? Without it we cannot make a useful Windows application.
Not currentl, no.