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Still having responsive issues

Open dougburnett opened this issue 4 years ago • 7 comments

Hello. I saw you fixed responsiveness in Feb (thanks!), but when I use your example file or when I create from scratch, I'm still getting issues with responsiveness. I tried setting the Switch component to 100% width in the IDE, then set the the linked states to 100% width and they still won't react responsively. They just remain in the top left corner.

What am I doing wrong? I'm trying to get a project out on Monday.

Thanks!

dougburnett avatar Apr 11 '20 00:04 dougburnett

BTW, I absolutely love Switch. A complete game-changer. Thank you so much.

dougburnett avatar Apr 11 '20 02:04 dougburnett

Hey @dougburnett, unfortunately the fix in February wasn't about responsive content, just about following the layout constraints (the top / right / bottom / left pins) when previewing in responsive mode. I'm still working on supporting responsive content, so stay tuned.

tisho avatar Apr 15 '20 12:04 tisho

Hi I'm also big fan of Switch. I am wondering when will you close this issue because I really need it for my project.

pinkmoonlit avatar Jul 04 '20 07:07 pinkmoonlit

@pinkmoonlit can’t really promise a date, I’m afraid. Sheltering in place with little kids leaves little time for side projects, unfortunately. I’ll get to it when I can.

tisho avatar Jul 05 '20 07:07 tisho

I've found the Framer Web Magic motion to work well and has some (certainly not all) of the Switch functionality. @pink, you could try that in the meantime?

dougburnett avatar Jul 06 '20 17:07 dougburnett

Thanks @tisho I'm also dad of 2 boys and it is totally understandable. I found your previous comment on Discord that you recommended override width of frame and it works for me. However the switchToStateAction component is still not being responsive. Please take a look when you have time.

pinkmoonlit avatar Jul 08 '20 17:07 pinkmoonlit

Would also love for Switch and SwitchToStateAction to be responsive. Discovered Switch recently and it's awesome, but the lack of it adapting to screen sizes limits its real-life use.

spacecadet13 avatar Nov 12 '20 19:11 spacecadet13