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Now you can use transfer packets instead of proxying connections
In the latest Minecraft 1.20.5 update, Microsoft has added transfer packets. The server can tell the player which server to switch to.
Quote from minecraft.net
Transfer Packets
- Custom servers can now request that clients connect to another server with a new packet
- When a client is transferred, it will connect to the target server with a new transfer intent (id 3)
- By default, servers will not accept incoming transfers and will disconnect the client
- This can be changed by setting the accepts-transfers property to true in the server.properties file
- Resource packs are maintained across transfers
- In the case of a transfer, custom servers can skip authenticating again with a new flag in the clientbound hello packet