Timo Carlin-Burns
Timo Carlin-Burns
Occasionally, when in a game. I try to give a clue by clicking on a color, and nothing happens. The button corresponding to the color is not selected, the clue...
Copied from [Tailz's message in Discord](https://discord.com/channels/140016142600241152/935226125074972722/938141660347531365) > Suggestion: Make it so that when someone is trying to join a full (but not started) game table a msg pops up in...
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Aiming to win a bunch of games in a row is a good way to put players in a mindset where they actually make the highest winrate plays and take...
Currently, we call `turn.showClueUI`, `turn.begin`, and `turn.hideClueUIAndDisableDragging` from all kinds of views, which is bug-prone because it's not easy to reason about how all these calls interact and these calls...
`unclued; f` should be equivalent to `[unclued] [f]` and `[unclued; f]`
1. Spectate an ongoing game 2. Enter a hypothetical 3. The game ends 4. You are no longer the leader of your own hypothetical Proposed solution: Don't transfer spectator to...
I spent some time today trying to debug an issue that was caused by getting `ElementEntry::NotStored` back from chain query. Once I realized that a chain query was giving `ElementEntry::NotStored`...
### Summary - Currently, Wasm is including blake2b, which we explicitly wanted to avoid - Also holo_hash when used with no features, or just hashing does not compile This fixes...
### Summary Problem: Using holochain_conductor_api stinks right now because it brings in a bunch of dependencies transitively that it doesn't use. (e.g. sqlite code) This PR moves some code around...