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Does vsgCs support loading RasterOverlay without terrain?

Open chengdz opened this issue 10 months ago • 3 comments

chengdz avatar Feb 23 '25 06:02 chengdz

vsgCs doesn't currently have this capability. However, Cesium native now has Cesium3DTilesSelection::EllipsoidTilesetLoader which creates an ellipsoid without terrain elevation; it could be used to display raster overlays, with a bit of development work.

timoore avatar Feb 24 '25 00:02 timoore

When do you plan to support this feature?

chengdz avatar Feb 26 '25 07:02 chengdz

When do you plan to support this feature?

When you submit another pull request 😄

This isn't a high priority for me personally, but it should be reasonably easy to implement. in https://github.com/timoore/vsgCs/blob/a5d30688fb4d5d1d686b1f6b2be05e60c95a227c/src/vsgCs/TilesetNode.cpp#L76

you would construct a Cesium3DTilesSelection::Tileset with an EllipsoidTilesetLoader as a custom loader.

timoore avatar May 12 '25 09:05 timoore