Tim Moore
Tim Moore
@r-veenstra What is the UI in cesium-unreal for the cache file and its maximum number of items? Should these parameters be stored in Usd like the other tileset parameters? Probably,...
Ryan, how did you set up the identical positions and camera settings in the two programs, if Unreal is reporting something different?
> Even putting aside costs, using a std::shared_ptr wouldn't work here. We can't destroy individual tiles, we only want to destroy entire subtrees loaded from external tilesets. So it is...
The FIND_PACKAGE_ARGS forms in FetchContent_Declare are supposed to take care of this, but that's a new feature of CMake 3.24. I know that I just accepted a PR to support...
Thanks for the report. Have you tried using worldviewer with a world file instead? It uses a trackball manipulator derived from osgEarth and should behave more like cesium-js. I am...
Hi, master may have been a bit unstable in recent weeks, but if it doesn't compile now, that's a bug. Please post the errors you are seeing. I believe you...
So, you do need to have installed curl, preferably via vcpkg. PROJ is a recent dependency as well. I'll update the install docs. What version of cmake are you using?...
So the problem is CURL::libcurl_shared... I will reboot into Windows later and see if I can duplicate the problem.
How are you running the program - from the command line? Under a MSVC debugger? It looks like it's not finding the shader source code -- you can use VSG_FILE_PATH...
There are two workarounds for not finding the shaders: 1. Install vsgCs. The data directory will be where the code expects. There may be issues running vsgCS from the installed...