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more usefull player FOV, prepare weapon models for drop ability, player camera refactor

Open somethink000 opened this issue 1 year ago • 1 comments

Fov applying now by multiplier and animation speed tomake it more advansed Снимок экрана (193)

forward velocity fov like example

https://github.com/user-attachments/assets/d41cde1a-adfc-4b17-8cce-c2d82d659153

ViewModelCamera deleted and camera movement now inside player component to use camera variables and methods directly

Setup world model physics hulls to make weapons drop/pickup soon

Make weapons souds more quiet

somethink000 avatar Sep 07 '24 18:09 somethink000

Let's start off with these 4 comments before discussing the rest, I do really like the fov change when running :D

timmybo5 avatar Sep 08 '24 20:09 timmybo5