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Easy multithreaded rendering for Nuke.

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from renderthreads import renderthreads reload(renderthreads) renderthreads.run()

Hello, this is an auto-generated Pull Request. ([Feedback?](mailto:[email protected]?subject=pypip.in%20Badge%20Bot%20Feedback%3A%20renderthreads)) Some time ago, [pypip.in](https://web.archive.org/web/20150318013508/https://pypip.in/) shut down. This broke the badges for a bunch of repositories, including `renderthreads`. Thankfully, an equivalent service is...

I use [Qt.py](https://github.com/mottosso/Qt.py) for PySide and PySide2 binding.

`Exception in thread Thread-885: Traceback (most recent call last): File "/tech/apps/foundry/nuke/Nuke9.0v7/lib/python2.7/threading.py", line 551, in __bootstrap_inner self.run() File "/tech/apps/foundry/nuke/Nuke9.0v7/lib/python2.7/threading.py", line 504, in run self.__target(*self.__args, **self.__kwargs) File "/home/ruchit.bhatt/Documents/python/site-packages/renderthreads-master/renderthreads/lib/renderthreads_render.py", line 185, in target...

![renderthreads_blurryfont](https://cloud.githubusercontent.com/assets/9514022/8081809/56afa98c-0f78-11e5-9197-5b54ba6b2185.PNG) The font is blurry in the current NukeX 9.03 Version. Seems like they changed their library. Greetings, Alex

bug

![nuke_extention](https://cloud.githubusercontent.com/assets/9514022/8106615/144a4f2c-1043-11e5-9f8b-c72ba8527470.png) Would be nice if you could just add all selected nodes by choosing in the RIGHT CLICK OPTIONS Greetings, Alex

enhancement

a) it would be nice if you could change the column space especially at "Nuke Node" cause names can get long sometimes. b) maybe a small own column for frame...

enhancement

Maybe you could combine the tab "Threads" and "Options" to one: "Options" Greetings, Alex

enhancement