tigregalis

Results 39 comments of tigregalis

> Yes, the only reason this isn't done yet is deciding how to expose the interface for this (e.g. maybe expanding the derive macro to support enums?) The two options...

> A small detail, I think double click and clicking a selected folder are pretty different. At least in Windows, KDE Dolphin and Unity, selecting a folder, waiting a bit...

Has the state-of-the-art changed since this write-up? https://github.com/bevyengine/bevy/discussions/11409 Consider what axum (with the concrete Response type and IntoResponse trait) or leptos (with various solutions built on top of IntoView trait)...

> > Use the enum Either (and EitherOf3, EitherOf4, etc.) to convert the different types to the same type. > > That's incredibly ugly code. The axum solution is much...

> > This is the code you write: > > Yeah, having to write `EitherOf4` in my code is ugly. Honestly I don't disagree but I'd just rename the import...

Looking into this, for both the enum and fully dynamic bundles that return `impl Bundle`, you need to add a self parameter to the component_ids so you can use an...

A good starting point: https://github.com/NiklasEi/bevy_game_template It does make some opinionated decisions (e.g. using bevy_kira_audio) - is this acceptable? If so, it could be worth looking at options for each concept;...

> @alice-i-cecile : should this issue still be about a 2d game, or should it be changed to be about a template? Agree with this, or a separate issue with...