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Python Bindings for vJoy (http://vjoystick.sourceforge.net)

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When I try to set a button that is out of the range of my vjoy controller, I get this error: ``` ... File "C:\anaconda\lib\site-packages\pyvjoy\vjoydevice.py", line 34, in set_button return...

im trying to use this on a rasperry pi 4 b, and its spitting out `Unable to load vJoy SDK DLL. Ensure that vJoyInterface.dll is present /home/pi/.local/lib/python3.9/site-packages/pyvjoy/utils/x64/vJoyInterface.dll: invalid ELF header`...

the line `j = pyvjoy.VJoyDevice(1)` results in the error `Traceback (most recent call last): File "C:\Users\Michael\Documents\Python\pyInputTester.py", line 5, in j = pyvjoy.VJoyDevice(1) File "C:\Users\Michael\AppData\Local\Programs\Python\Python36\lib\pyvjoy\vjoydevice.py", line 25, in __init__ _sdk.AcquireVJD(rID) File...

Seems like this only works for windows

Is it possible to get a button state? eg: The vJoy Device Buttons can be pushed by a real button with Joystick Gremlin. The program should listen to the buttons...

Any possibility this could be uploaded to PyPI for easier installation via pip?

In _sdk.py vJoyButtonError is referenced, but it's called vJoyButtonException in exceptions.py

The code no longer is working within the _wrapper.py I've updated line 7 to `dll_path = os.path.dirname(os.path.abspath(__file__)) + os.sep + dll_filename` and it is working fine. Also might be a...

Hi, I have an xbox controller connected to my pc, Now all I would like to do is to simulate the key press as if it were pressed by me...