Tidal
                                
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                        Are events potentially lost when cps increases?
Events are queried at the start of a frame. If one of those events causes the cps to decrease during a frame, then some of the events might occur outside of the frame. That's fine, there's a check which drops them, and they're queried again in the next frame(s). However if the cps increases, the original query will have been too narrow. I think we need to do a follow-on query then, although am worried that if the cps changes a lot (e.g. is randomised) we might get some weird infinite temporal loops and the universe might collapse.