Bob Thiry

Results 26 comments of Bob Thiry

So instead of the 4 demo videos, just create one video with the settings in the 'create video' setting .. ?

no normals are exported with the mesh. For the inpainted mesh all normals should point to camera origin (0,0,0 when imported).

the inpainted mesh code is almost entirely cpu bound and is not multi threaded.

not for generating the inpainted mesh since it's almost completely cpu bound.

That's why it says slooooow, .. 4hrs is a long time, 20 MB .. what dimensions are we talking here ? Except for overclocking or getting a cpu with better...

not sure why it's using the efficiency core, and not a power core ... ? I'm still on a 6th gen intel cpu, so I have no experience with this...

Like i said, not that i'm aware of. 4hrs does seem excessive for that size, try getting it to run on a p-core for starters .. If this is a...

OBJ import works fine for me in blender 3.3 .. you can enable additional PLY generation like discussed in the other thread : https://github.com/thygate/stable-diffusion-webui-depthmap-script/discussions/210 and go back to importing the...

Strangest part is I use the binary format for the PLY file, while Wavefront OBJ is ASCII. So the PLY is like 1/3 the size of the OBJ, and the...

@jwvanderbeck Yes, I know it's not part of the wavefront standard, but it is how blender exports vertex colors in obj too.