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Physics: Physics System Implementation part two

Open eprikazchikov opened this issue 6 years ago • 0 comments

Is your feature request related to a problem? Please describe.

This issue is a continuation of #64 issue. In this part must be implemented joints and forces for the physics module.

Describe the solution you'd like

Additional components must be implemented

PolygonCollider

DistanceJoint RevoluteJoint PrismaticJoint PulleyJoint GearJoint MouseJoint WheelJoint WeldJoint RopeJoint FrictionJoint MotorJoint

ForceAreas

These items were taken from the Box2D and can be partly removed or renamed in case if they are will be not applicable for the 3D or for the Bullet library

Describe alternatives you've considered

N/A

Additional context

N/A

eprikazchikov avatar Aug 29 '19 13:08 eprikazchikov