psmoveapi
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Cross-platform library for 6DoF tracking of the PS Move Motion Controller. Sensor fusion, computer vision, ambient display (LED orb).
src/utils/sixpair.c is the only component of this codebase that is still using the deprecated libusb 0.1 API. Porting it to libusb-1.0 would allow dropping this dependency, and in turn make...
On Ubuntu 23.04 (Lunar Lobster), using KDE, and commit 3b7d9a0bc81ca71759e04d4d7bce6ed3d93eac2f I attempted to pair a PS3 Move (CECH-ZCM1E). Upon trying to connect, I received a request for a PIN. I...
Continuation of issue #456 (I don't think I can reopen an issue unless I closed it myself? Sorry, I'm not too familiar with GitHub.) Thank you for looking into it!...
The HID report for retrieving calibration data (and probably the actual calibration data itself) has changed in the PS4 Move controller. Since the raw calibration data is currently directly written...
@thp If you feel like bringing even more improvements to the library, maybe you are interested in integrating [Doc Ok's tracking](https://groups.google.com/g/psmove/c/X71tynuxntw) which is a rather simple but very robust algorithm...
Hello. I was testing examples and they seem to use a high CPU. My idea is that if there is no data they create "empty" iterations. After adding some code...
It would be great to be able to get the x, y coordinates on screen of where the PSmove is being aimed at, for example when the move is being...
so, issue is for psmove ps4 without magnometter, is Model_ZCM1U for me, same VID/PID, just get difference reference with 460 and no 400 for real PS3 psmove with Magnometer. Here...
All Buttons except Trigger and Move have a high fidelity. Pressing them gives the expected response of pressed and released. The Trigger and Move are less responsive. The faster you...
So it would be good to have a simple cross platform method for determining if the current controller is still connected to the machine. To the best of my knowledge...