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Support different cameras for rendering

Open thoughtspile opened this issue 4 years ago • 0 comments

Grafar uses THREE.PerspectiveCamera for rendering, and there is no way to override it. For some cases OrthographicCamera might work better.

Proposal: accept { camera: THREE.Camera } option in grafar.panel, defaulting to PerspectiveCamera

related: #2

thoughtspile avatar May 04 '21 08:05 thoughtspile